Valve, can we get your comment on this? Are you planning to fix it?

On Sun, Jul 1, 2012 at 12:21 PM, [email protected] <
[email protected]> wrote:

> There is an easy way to workaround it for players: click create server and
> wait until you join the game, and then join the sv_pure 0 server.
>
>
> On Sun, Jul 1, 2012 at 9:31 AM, Andreas Grimm <[email protected]> wrote:
>
>> I have the same problem.
>>
>> There is currently no way to fix it.
>> Clients have to restart their client to see custom content again.
>>
>> - Andreas
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of
>> [email protected]
>> Sent: Sunday, July 01, 2012 7:47 AM
>> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated
>> Win32
>> server mailing list
>> Subject: [hlds_linux] Custom content redownloads if going from a sv_pure 1
>> server to a sv_pure 0 server
>>
>> Hey,
>>
>> Does anybody know a way to fix that bug where if you're on a sv_pure 1
>> server and you go to a sv_pure 0 server it redownloads all the content and
>> show errors instead of models?
>>
>> I tried to change my server to be sv_pure 1 as well and changed the
>> whitelist but it still redownloads everything.
>>
>> Thanks.
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to