Valve, can we get your comment on this? Are you planning to fix it? On Sun, Jul 1, 2012 at 12:21 PM, [email protected] < [email protected]> wrote:
> There is an easy way to workaround it for players: click create server and > wait until you join the game, and then join the sv_pure 0 server. > > > On Sun, Jul 1, 2012 at 9:31 AM, Andreas Grimm <[email protected]> wrote: > >> I have the same problem. >> >> There is currently no way to fix it. >> Clients have to restart their client to see custom content again. >> >> - Andreas >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of >> [email protected] >> Sent: Sunday, July 01, 2012 7:47 AM >> To: Half-Life dedicated Linux server mailing list; Half-Life dedicated >> Win32 >> server mailing list >> Subject: [hlds_linux] Custom content redownloads if going from a sv_pure 1 >> server to a sv_pure 0 server >> >> Hey, >> >> Does anybody know a way to fix that bug where if you're on a sv_pure 1 >> server and you go to a sv_pure 0 server it redownloads all the content and >> show errors instead of models? >> >> I tried to change my server to be sv_pure 1 as well and changed the >> whitelist but it still redownloads everything. >> >> Thanks. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

