I hadn't seen these for quite some time on my server until the update
dropped last week. I had one of my two servers drop everyone on
Saturday evening and just had both of my servers drop all players about
10 minutes ago with steamauth errors.
On 06/30/2012 04:54 AM, Eli Witt wrote:
One of my servers is a 26 slot idle server and it's basically full 24/7,
maybe dropping to a dozen or so around monday or tuesday, but always full
up by around 6PM EST on Wednesday.
I can confidently say the Steam auth ticket drops never stopped at all. All
I need to do is look back on my Eluna graphs and I can see exactly where
every mass disconnect is because it goes from 3.3-3.6Mbps to zero
instantly.
The frequency may have dropped, but I still get an average of two a week.
On Fri, Jun 29, 2012 at 11:18 PM, Russell Smith
<[email protected]>wrote:
Were these added back in as a hidden feature for the pyro update? Just
had 2 servers drop all players simultaneously:
L 06/29/2012 - 20:05:58: STEAMAUTH: Client xxxx received failure code 6
L 06/29/2012 - 20:05:58: "xxxx<1333><STEAM_x:x:**xxxxxxxxx><Red>"
disconnected (reason "Client left game (Steam auth ticket has been canceled)
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