Oh, okay! Thanks for the clarifications, I was assuming CS:GO behaviour
would be the default with SteamCMD.

On Fri, Jul 6, 2012 at 6:54 PM, Alfred Reynolds <[email protected]>wrote:

> There is some mis-understanding of the new steamcmd update tool happening
> here, let me just clear things up:
>
> - steamcmd is used for updating of dedicated servers using the new Steam
> Pipe content system, newly released games on Steam use this system and
> older games are being switched over.
>
> - currently steamcmd requires a steam login to perform an update, we plan
> on adding a no-login mode in the future for free to download titles.
>
> - the login you use for steamcmd just needs rights to the game you are
> updating, so for the majority of dedicated server applications you CAN use
> a free account. So you could currently make an account per machine you wish
> to run the tool on. You do NOT need to buy the full game client to update
> if the dedicated server is free.
>
> - CS:GO is a special case because it is in closed beta, access to its
> dedicated server is limited to blessed accounts which is why you need a
> special login. If you are having problems running CS:GO servers and are in
> the beta email the team and ask for access to another account for your
> dedicated servers.
>
>
> With Steam Pipe you should see an improvement in download speeds and more
> robust response during high demand. It uses HTTP as the content delivery
> method, so you could setup a local HTTP proxy to cache all steamcmd
> requests, making updates from multiple machines stay on your local network.
>
> - Alfred
>
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Valentin G.
> Sent: Friday, July 06, 2012 7:07 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Steam CMD
>
> Yeah that's my main gripe with it. If you allow all accounts into the
> system though you might aswell drop the requirement to login alltogether.
>
> If we need to own the games to host servers at least allow simultanous
> login to both SteamCMD and the desktop client.
>
> I would like to hear why this is done anyway, I can somehow get behind it
> for CS:GO as it's a closed beta right now (although restricting server file
> access is still weird) but
> why introduce this to games already released. It's just an inconvenience.
>
> This is not that big of an issue for F2P but buying extra $30+ games just
> to have a separate server account is not something I would want to do.
> I could afford it but then again - it is not *that* big of an
> inconvenience now, is it?
> On Fri, Jul 6, 2012 at 3:59 PM, 1nsane <[email protected]<mailto:
> [email protected]>> wrote:
> New accounts that have to own all those games...
>
> On Fri, Jul 6, 2012 at 8:03 AM, Joe Powell <[email protected]<mailto:
> [email protected]>> wrote:
> It wouldnt be so bad if for example, you could use it with any account.
>
> For CSGO, its beta, so your account has to have access to it? Or am I
> wrong, in which case, we might aswell all create new steam accounts for
> server purposes.
>
> Joe
> On 6 July 2012 13:02, Victor Voorhuis <[email protected]<mailto:
> [email protected]>> wrote:
> I'm not liking it either. I can't update my servers when playing games at
> Steam. It would be nice if it didn't sign off my Steam.
>
> 2012/7/6 Saul Rennison <[email protected]<mailto:
> [email protected]>>
> I believe all games will move to it soon. It uses the HTTP content
> delivery method if I recall correctly.
>
>
> On Friday, July 6, 2012, Vader_666 wrote:
>
> Natural Selection 2 use Steam CMD too I think since the last build.
> Le 6 juil. 2012 04:02, "1nsane" <[email protected]> a écrit :
> Different games get updates at the same time. Especially games with shared
> engines.
> On Thu, Jul 5, 2012 at 9:03 PM, Ryan Stecker <[email protected]>
> wrote:
> Having to update more than one server at a time with an update tool is
> awful practice. Please do all other server operators a favor and use rsync
> or similar.
>
> On Thu, Jul 5, 2012 at 7:46 PM, Bobby <[email protected]> wrote:
>
> How is this progress? Seems like it going back 5 yrs. HLDS update and
> done. Now we have to sign in and hope you signed out of the game. Can't
> update more than one server at a time. It's the worst idea ever!!
>
> -bobby
>
>
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Jared
> Sent: Thursday, July 05, 2012 7:55 PM
> To: [email protected]
> Subject: Re: [hlds] Steam CMD
>
>
>
> CS:GO, Killing Floor, and Red Orchestra 2: Heroes of Stalingrad
>
> Jared Creasy
>
> Community Relations
>
> Tripwire Interactive
>
> On 7/5/2012 7:48 PM, Nomaan Ahmad wrote:
>
> CS:GO Beta
>
> On 6 July 2012 00:32, RSS List User <[email protected]> wrote:
>
> Hello all,
>
> I don't really keep up to date on steamcmd, but what games are currently
> using steamcmd?
>
> Thanks!
>
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> --
>
>
> Kind regards,
> Saul Rennison
>
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