Try to use -ip instead of +ip 2012/7/22 Saul Rennison <[email protected]>
> I'm pretty sure the reported public IP is the one that Steam sees your > packets coming from, and the other address it the one the game server is > bound to. > > Can you connect to your server via the eth0 address; 85.x.x.57:27015? If > not then there's nothing to worry about. Also I don't know why you've > hidden your IP, when it's publically available on the master servers ;) > > > Kind regards, > *Saul Rennison* > > > On 22 July 2012 16:19, Ronny Schedel <[email protected]> wrote: > > > Hello, > > > > I have discovered a strange thing with our DOD:S and TF2 servers today. > > Take a look at the line of the status output: > > > > udp/ip : 85.x.x.95:27015 (public ip: 85.x.x.57) > > > > We are binding our server to 85.x.x.95 with +ip as start parameters. The > > public IP shows our IP address from the first network card eth0. Wtf? How > > can I prevent this behaviour? > > > > Best regards > > > > Ronny > > > > ______________________________**_________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

