Try to use -ip instead of +ip

2012/7/22 Saul Rennison <[email protected]>

> I'm pretty sure the reported public IP is the one that Steam sees your
> packets coming from, and the other address it the one the game server is
> bound to.
>
> Can you connect to your server via the eth0 address; 85.x.x.57:27015? If
> not then there's nothing to worry about. Also I don't know why you've
> hidden your IP, when it's publically available on the master servers ;)
>
>
> Kind regards,
> *Saul Rennison*
>
>
> On 22 July 2012 16:19, Ronny Schedel <[email protected]> wrote:
>
> > Hello,
> >
> > I have discovered a strange thing with our DOD:S and TF2 servers today.
> > Take a look at the line of the status output:
> >
> > udp/ip  : 85.x.x.95:27015  (public ip: 85.x.x.57)
> >
> > We are binding our server to 85.x.x.95 with +ip as start parameters. The
> > public IP shows our IP address from the first network card eth0. Wtf? How
> > can I prevent this behaviour?
> >
> > Best regards
> >
> > Ronny
> >
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