Thank you! Now I actually remember that email lol.
On Aug 7, 2012 1:19 AM, "Jeff Sugar" <[email protected]> wrote:

> Hi, Aaron!
>
> Yeah, there eventually will be! I'm going to go ahead and assume you'd
> probably like the source of my answer as well as some details to accompany
> it, so I'm including a copy of an email that Alfred sent around a month ago
> on the topic.
>
> Make sure you specifically take a look at the two bolded portions of the
> email.
>
> Hope this helps you!
> - Jeff
>
> ---------- Forwarded message ----------
> From: Alfred ReynoldHs <[email protected]>
> Date: Fri, Jul 6, 2012 at 9:54 AM
> Subject: Re: [hlds_linux] [hlds] Steam CMD
>
> There is some mis-understanding of the new steamcmd update tool happening
> here, let me just clear things up:
>
> - steamcmd is used for updating of dedicated servers using the new Steam
> Pipe content system, newly released games on Steam use this system and
> older games are being switched over.
>
> - currently steamcmd requires a steam login to perform an update, *we plan
> on adding a no-login mode in the future for free to download titles.
> *
> - the login you use for steamcmd just needs rights to the game you are
> updating, so for the majority of dedicated server applications you CAN use
> a free account. So you could currently make an account per machine you wish
> to run the tool on. You do NOT need to buy the full game client to update
> if the dedicated server is free.
>
> - CS:GO is a special case because it is in closed beta, access to its
> dedicated server is limited to blessed accounts which is why you need a
> special login.* If you are having problems running CS:GO servers and are in
> the beta email the team and ask for access to another account for your
> dedicated servers.*
>
>
> With Steam Pipe you should see an improvement in download speeds and more
> robust response during high demand. It uses HTTP as the content delivery
> method, so you could setup a local HTTP proxy to cache all steamcmd
> requests, making updates from multiple machines stay on your local network.
>
> - Alfred
>
> ----------------------------------------------
>
> On Mon, Aug 6, 2012 at 11:02 PM, Aaron Thompson <[email protected]>
> wrote:
>
> > I tried looking this up but to no avail...will CS:GO ever have an easy
> way
> > to install a ds without needing a steam account with go on it? I wanted
> to
> > begin preparations for when it goes public and I wanted to know how soon
> > until I can install it at my host. Right now the steps are looking a
> little
> > too complicated for me to even do it on there. I hope I don't sound like
> a
> > complete nub I've been hosting servers since tf2 came out.
> >
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