I second this request.

Dr. McKay
http://www.doctormckay.com

On Aug 15, 2012, at 10:11 AM, "Frank" <[email protected]> wrote:

> Is there any chance at all in having this update release before 5PM EST??
> The Meet the Pyro update released so late for many of us that we didn't have
> time to do much in the form of damage control and make the needed
> adjustments server side till the next day. It would be nice to have it
> release early enough so we can set servers up without it being into the wee
> hours of the night again. 
> 
> I believe that's just a very small favor to ask as this update appears it
> may be a beast.
> 
> Thanks guys!
> 
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Fletcher
> Dunn
> Sent: Tuesday, August 14, 2012 1:17 PM
> To: Half-Life dedicated Linux server mailing list
> ([email protected]); Half-Life dedicated Win32 server
> mailing list
> Subject: Re: [hlds_linux] [hlds] TF MvM hosting questions
> 
> OK, a little investigating reveals that this statement I made:
> 
> * You can switch the server in and out of any matchmaking mode pool or back
> to any regular game mode at any time.
> 
> Is not really accurate!  Sorry!  If the server is EMPTY or has fewer than 6
> players, yes, there are no problems with switching --- that is true.
> However, in general, switching from PvP to MvM is going to cause several
> problems.  (I believe that what would actually happen is that the 7th, 8th,
> etc. players who connect on a map change will be forced into spectator.  At
> any rate, we don't officially support that, so if you do it, you're on your
> own.)  So, you should expect to segregate your servers into MvM and PvP.
> Don't just put the MvM maps into the mapcycle file, that won't work.
> (Actually, the mapcycle file is slightly different for MvM because you
> really are cycling through missions, not the maps.  Likewise, players can
> vote to change the "mission" even if it's on the current map.  We'll have
> more details on all this tomorrow.)
> 
> 
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