I accidentally replied to a thread instead of making one. I got the same error on multiple servers. This was the stack trace for the Valve employees.
#0 0xf6bdb9ed in Sys_Error_Internal(bool, char const*, char*) () from orangebox/bin/engine.so #1 0xf6bdbaa0 in Sys_Error(char const*, ...) () from orangebox/bin/engine.so #2 0xf6b19902 in Host_Error(char const*, ...) () from orangebox/bin/engine.so #3 0xf6b57d7a in CNetworkStringTableContainer::WriteBaselines(bf_write&) () from orangebox/bin/engine.so #4 0xf6a91bfd in CBaseClient::SendServerInfo() () from orangebox/bin/engine.so #5 0xf6a9ede2 in CBaseServer::RunFrame() () from orangebox/bin/engine.so #6 0xf6bc457b in SV_Frame(bool) () from orangebox/bin/engine.so #7 0xf6b1a6bc in _Host_RunFrame_Server(bool) () from orangebox/bin/engine.so #8 0xf6b1b43a in _Host_RunFrame(float) () from orangebox/bin/engine.so #9 0xf6b1bd7f in Host_RunFrame(float) () from orangebox/bin/engine.so #10 0xf6b27132 in CHostState::FrameUpdate(float) () from orangebox/bin/engine.so #11 0xf6b27478 in HostState_Frame(float) () from orangebox/bin/engine.so On Wed, Aug 15, 2012 at 11:53 PM, HyperionGaming.org Admin <[email protected]> wrote: > I just got a different EngineError on another Payload windows server > configured similarly, this time it was: > Host_Error: Overflow error writing string table baseline ServerMapCycle > > P. > > On Wed, Aug 15, 2012 at 11:45 PM, 1nsane <[email protected]> wrote: > >> The core dump in my case seems to point to ed_alloc as the cause. If I >> caught the right coredump. >> >> On Thu, Aug 16, 2012 at 1:58 AM, HyperionGaming.org Admin < >> [email protected]> wrote: >> >> > Yes, we had the same error except with GameRulesCreation at the end >> instead >> > of ServerMapCycleMvM, and this was on a Payload windows server. >> > >> > The server did not actually crash either, just timed out. I had to >> manually >> > restart it. >> > >> > P. >> > >> > On Wed, Aug 15, 2012 at 10:50 PM, 1nsane <[email protected]> wrote: >> > >> > > Anyone else getting crashes with this error? >> > > Engine error: Host_Error: Overflow error writing string table baseline >> > > ServerMapCycleMvM >> > > >> > > I'm not even running MvM on these servers. >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > > please visit: >> > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > >> > >> > >> > >> > -- >> > *Plasma* >> > HyperionGaming.org Admin <http://www.hyperiongaming.org> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > > -- > *Plasma* > HyperionGaming.org Admin <http://www.hyperiongaming.org> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

