If replay is just enabled and not setup correctly, it will cause some crashes. 
So be carefull if you enable it. Another thing that ive noticed is that if 
mp_maxrounds is too low, server will spam round end blabla in to console 
despite game is still going on. It will cause visible lag.

-ics

----- Alkuperäinen viesti -----
> What's not working? I have replay enabled on my one mvm server. Just
> checked the web offload server and it has blocks for all the sessions of
> the past ~12 hours. 
> 
> When I played on it last night it popped updating press f6 to download
> the replay. 
> 
> Steven J. Sumichrast
> 
> On Aug 16, 2012, at 1:52 AM, Emil Larsson <ail...@gmail.com> wrote:
> 
> > Even if it worked it's probably not recommended as Replay (And/Or
> > SourceTV) takes one of the slots MvM uses to function.
> > 
> > On Thu, Aug 16, 2012 at 6:25 AM, dan <needa...@ntlworld.com> wrote:
> > 
> > > On 15/08/2012 23:16, Russell Smith wrote:
> > > 
> > > > What's the situation going to be with the replay system?   Will
> > > > that work with MvM or should we disable it for servers running the
> > > > mode?
> > > > 
> > > 
> > > It doesn't work now :(
> > > 
> > > Hopefully they'll get someone else looking at the bugs.
> > > 
> > > --
> > > Dan
> > > 
> > > 
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