That link was in Nick's first reply to you.

On Tue, Aug 21, 2012 at 9:03 PM, [email protected]
<[email protected]> wrote:
> I'll retract my bit about not being able to find it as the continued search
> found it listed under the wiki but absent in other places.
>
>
>
> http://forums.interwavestudios.com/topic/4529-dedicated-server-change/
>
>
>
> So others don't have to waste time looking for the link and information.
>
>
>
>
> On August 21, 2012 at 4:01 PM "[email protected]" 
> <[email protected]>
> wrote:
>
>>
>>
>> So what are the advantages of SteamCMD for linux? Does InterWave's site have
>> the
>> necessary changes listed somewhere, or Valve, so that I can WASTE TIME and
>> re-setup my server? I ask because I've already checked and there is zero
>> documentation on the changes.
>>
>> I'm glad the environment I have here locally doesn't require change 
>> management
>> or dedicated maintenance windows because Valve seems to be jacking everyone
>> these days.  I feel bad for the GSP's with the additional overhead they are
>> having to incur with all the pushes as of late.
>>
>>
>>
>> As a side note, SteamCMD leaves a lot to be desired for a command line
>> perspective.  Registering a server is one thing but if you do it from your
>> main
>> account, every time the server updates you will be knocked off of steam.  
>> It's
>> either that or create multiple accounts and multiple scriptlets to manage 
>> your
>> servers.  This is NOT efficient.
>>
>>
>> With the amount of money that I've spent with Valve personally, it's tempting
>> to
>> tell them to take a flying leap and close my account.  Their reliability for
>> item servers, cloud and now servers has diminished over the last year to an
>> unreliable level.  Daily patching which breaks servers consistently is not
>> acceptable.  unpublished changes are not acceptable.  Thats as bad as not
>> doing
>> input validation when writing a program or website! It's also as bad as lazy
>> programming where the mentality of not writing streamlined, efficient, 
>> modular
>> code used to be prevalent.
>>
>>
>>
>>
>> >
>> > Today's Topics:
>> >
>> >    1. Re: Mandatory TF2 update released (martin v)
>> >    2. Re: Nuclear Dawn Issue (Rudy Bleeker)
>> >    3. Re: Nuclear Dawn Issue (Nicholas Hastings)
>> >    4. Re: Mandatory TF2 update released (doc)
>> >    5. Re: Mandatory TF2 update released (Essay Tew Phaun)
>> >    6. Re: Mandatory TF2 update released (Frank)
>> >    7. Re: Mandatory TF2 update released (Michael Ojeda)
>> >
>> >
>> > ------------------------------
>> >
>> > Message: 2
>> > Date: Tue, 21 Aug 2012 21:12:11 +0200
>> > From: Rudy Bleeker <[email protected]>
>> > To: Half-Life dedicated Linux server mailing list
>> >         <[email protected]>
>> > Subject: Re: [hlds_linux] Nuclear Dawn Issue
>> > Message-ID:
>> >         
>> > <cacdn3lx_cr6wsx+yo4hzxewwgkpxqfqmccyklanzagcxdjh...@mail.gmail.com>
>> > Content-Type: text/plain; charset=UTF-8
>> >
>> > Nicholas, do you mean to say Nuclear Dawn will be removed from the
>> > hldsupdatetool, and on Linux too? It would be a shame since I'm
>> > running a Nuclear Dawn server but still don't like steamcmd very much.
>> >
>> >
>> > On Tue, Aug 21, 2012 at 8:49 PM, Nicholas Hastings
>> > <[email protected]> wrote:
>> > > We've contacted Valve. It should be removed from the hldsupdatetool list
>> > > shortly to avoid future confusion.
>> > >
>> > >
>> > > On 8/21/2012 2:14 PM, Nicholas Hastings wrote:
>> > >>
>> > >> That is the issue.
>> > >>
>> > >> -verify_all and -autoupdate are still using hldsupdatetool until you
>> > >> download the newer server version with steamcmd. After that, you will
>> > >> have
>> > >> the updated srcds_run script that utilizes steamcmd for future updating.
>> > >>
>> > >> On 8/21/2012 2:10 PM, [email protected] wrote:
>> > >>>
>> > >>>
>> > >>> Even if that is the issue, -verify_all combined with -autoupdate forces
>> > >>> a
>> > >>> check
>> > >>> of all files on the server which shows return codes of being fully up 
>> > >>> to
>> > >>> date.
>> > >>>   So either way, it's something valve needs to look at and resolve 
>> > >>> since
>> > >>> it's
>> > >>> their master servers complaining about it not being up to date.
>> > >>>
>> > >>>
>> > >>>
>> > >>>
>> > >>> On August 21, 2012 at 2:04 PM Cameron Munroe 
>> > >>> <[email protected]>
>> > >>> wrote:
>> > >>>
>> > >>>> Sometimes the patch doesn't get applied.
>> > >>>>
>> > >>>> Sent from my android device.
>> > >>>>
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