exec esl5on5.cfgseems to work fine (vanilla server with just zblock
addon ... no esl addon loaded)

exec esl5on5.cfg
L 08/23/2012 - 13:06:04: server_cvar: "mp_fadetoblack" "0"
L 08/23/2012 - 13:06:04: server_cvar: "mp_freezetime" "6"
L 08/23/2012 - 13:06:04: server_cvar: "mp_roundtime" "2"
Server logging enabled.
L 08/23/2012 - 13:06:04: Log file closed
Server logging data to file logs/L0823001.log
L 08/23/2012 - 13:06:04: Log file started (file "logs/L0823001.log")
(game "/home/xxx/css/css/cstrike") (version "5028")
Unknown command "esl_dxkick_disable"
--------------------------------------------------------
sv_pure value unchanged (current value is 2).
--------------------------------------------------------
[zBlock] This cvar may not be changed whilst the server is active (in game)
Unknown command "esl_cashback"
Unknown command "esl_autoarmor"
Console: "> ESL CS:S 5on5 SETTINGS loaded - 09.08.2012 <"
L 08/23/2012 - 13:06:04: "Console<0><Console><Console>" say ""> ESL CS:S
5on5 SETTINGS loaded - 09.08.2012 <""
status
hostname: xxxxx
version : 1.0.0.73/22 5028 secure
udp/ip  : xxxxx:xxxx  (public ip: xxxxx)
map     : de_dust2 at: 0 x, 0 y, 0 z
players : 0 (17 max)

# userid name                uniqueid            connected ping loss
state  adr


Il 23/08/2012 11:42, Chris Strand ha scritto:
> Hi Marco,
>
> Yes - I am seeing the same problem, it will crash on start up if ESL plugin
> is running.
>
> Also, executing a match config, e.g. esl5on5.cfg or edcssmr15.cfg causes
> the server to crash. There is probably a command (or combination of
> commands) in there that is causing it but I haven't had time to track down
> the offender. Please post back if you are crashing when execing these
> scripts even after removing the ESL plugin. It would be nice to know I'm
> not the only one!
>
> Chris
>
> On 23 August 2012 10:12, Marco Padovan <[email protected]> wrote:
>
>> ESL CS:S plugin making the server crash, right?
>>
>> Il 22/08/2012 22:48, Eric Smith ha scritto:
>>> We've released a mandatory update to CS:S. The notes for the update are
>> below.
>>> -Eric
>>>
>>> ------------------------------
>>>
>>> Counter-Strike: Source
>>> - Fixed a client crash on exit (after connecting to a server using
>> sv_pure)
>>> - Added sv_namechange_cooldown_seconds, to throttle clients from
>> changing their name too rapidly. (Defaults to 20 seconds)
>>> - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable
>> the automatic dumping of netspike file if a client drops due to "reliable
>> snapshot overflow" (defaults to 0, which disables the debugging)
>>> - Added check to prevent player names from containing color codes
>>> - setinfo console command will now reject attempts to set / change
>> convars with any unusual characters
>>> - Marked mem_force_flush as a cheat to prevent client exploits
>>> - Fixed %n console crash in the client
>>> - Updated client rate value to default to 30000 to improve network
>> performance for most players
>>>    - Rate was previously set by Steam's Internet connection speed setting
>>> - Updated client rate value to be stored in the config.cfg file
>>> - Fixed a Linux dedicated server crash on exit
>>>
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