Apparently this check has broken the built-in Video Stress Test map
(test_hardware.bsp) in CS:S.

Bad SetLocalAngularVelocity(-63.922634,-12000.000977,0.000000) on train
Bad SetLocalAngularVelocity(-354.897583,-11818.400391,0.000000) on train
Bad SetLocalAngularVelocity(-6000.000488,-11589.189453,0.000000) on train
Bad SetLocalAngularVelocity(-6000.000488,8459.845703,0.000000) on train
Bad SetLocalAngularVelocity(-6000.000488,8333.333984,0.000000) on train
Bad SetLocalAngularVelocity(-5979.039063,-6057.784668,0.000000) on train
Bad SetLocalAngularVelocity(-5729.181641,-10804.431641,0.000000) on train
Bad SetLocalAngularVelocity(-6048.440430,-9665.249023,0.000000) on train
Bad SetLocalAngularVelocity(-5994.042480,-11916.537109,0.000000) on train
Failed to load sound "ambient\nature\fire\firebig.wav", file probably
missing from disk/repository
Bad SetLocalAngularVelocity(-6000.000488,7426.181152,0.000000) on train
Bad SetLocalAngularVelocity(-6000.000488,11937.083008,0.000000) on train
Bad SetLocalAngularVelocity(-6000.000488,11989.120117,0.000000) on train
Bad SetLocalAngularVelocity(-5691.239746,-4909.362793,0.000000) on train

The current CS:S Beta (August 30th 2011) doesn't appear to have this
issue (Camera direction changing works).

Thanks,
Kyle.

On Sun, Jul 31, 2011 at 3:10 AM, Mart-Jan Reeuwijk <[email protected]> wrote:
> Seems that it does its job, but you have now a filtered list with other spew 
> that is not addressed
> (Toplogo, CTlogo, func_rotating, THRILLER). Botswana's plugin seems to have 
> killed all "upper_dish_spin" events, in which those might have been "drowned".
>
>
>
>>________________________________
>>From: E3pO <[email protected]>
>>To: Half-Life dedicated Linux server mailing list 
>><[email protected]>
>>Sent: Sunday, 31 July 2011, 6:20
>>Subject: Re: [hlds_linux] 07/29/2011 - 17:30:16: Bad SetLocalAngles(0.000000, 
>>-3601.493652, 0.000000) on upper_dish_spin
>>
>>SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,-3600.775635,0.000000) on THRILLER
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,-3600.775635,0.000000) on THRILLER
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on CTlogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on Toplogo
>>Bad SetLocalAngles(0.000000,3601.493652,0.000000) on func_rotating
>>
>>It's causing major lag noticeable to everyone and making cpu usage very very
>>high. I tried the sm plugin shown by Bottswana but it still is going in
>>
>>On Sat, Jul 30, 2011 at 3:21 PM, James Botting
>><[email protected]>wrote:
>>
>>> Using this one should work, as it cycles through the entities
>>> (The other one I posted wouldn't have worked anyway)
>>>
>>> #include <sourcemod>
>>> #include <sdktools>
>>>
>>> //Plugin Info
>>> public Plugin:myinfo =
>>> {
>>> name = "Remove Entity",
>>> author = "Bottswana",
>>> description = "Removes console spam from recent update",
>>> version = "1.0.0",
>>> url = "http://asbogaming.com <http://asbogaming.com/>"
>>> }
>>>
>>> //Plugin Init
>>> public OnPluginStart()
>>> {
>>> HookEvent("teamplay_round_start", Event_Hook, EventHookMode_Pre);
>>> }
>>>
>>> //Event
>>> public Action:Event_Hook(Handle:event, const String:name[],
>>> bool:dontBroadcast)
>>> {
>>> new index = -1;
>>> while ((index = FindEntityByClassname2(index, "upper_dish_spin")) != -1)
>>> {
>>>   AcceptEntityInput(index, "kill");
>>> }
>>> }
>>>
>>> stock FindEntityByClassname2(startEnt, const String:classname[])
>>> {
>>> while (startEnt > -1 && !IsValidEntity(startEnt)) startEnt--;
>>> return FindEntityByClassname(startEnt, classname);
>>> }
>>>
>>>
>>>
>>> On 30/07/2011 20:03, "Saul Rennison" <[email protected]> wrote:
>>>
>>> >Try it several times, there may be more than one (re: the *ent_fire*
>>> >method)
>>> >
>>> >
>>> >Kind regards,
>>> >*Saul Rennison*
>>> >
>>> >
>>> >On 30 July 2011 18:54, Info <[email protected]> wrote:
>>> >
>>> >> Tried both the sv_cheats kill method and the plugin, but neither seems
>>> >>to
>>> >> halt the console spam on maps with the satellite (e.g., frontier).
>>> >>
>>> >> On Sat, Jul 30, 2011 at 10:09, James Botting <
>>> [email protected]
>>> >> >wrote:
>>> >>
>>> >> > I wrote this quickly in sourcepawn that should achieve the same thing.
>>> >> > Can't try it here because were not getting the console spew.
>>> >> >
>>> >> > #include <sourcemod>
>>> >> > #include <sdktools>
>>> >> >
>>> >> > //Plugin Info
>>> >> > public Plugin:myinfo =
>>> >> > {
>>> >> >  name = "Remove Entity",
>>> >> >  author = "Bottswana",
>>> >> >  description = "Removes console spam from recent update",
>>> >> >  version = "1.0.0",
>>> >> >  url = "http://asbogaming.com";
>>> >> > }
>>> >> >
>>> >> > //Plugin Init
>>> >> > public OnMapLoad()
>>> >> > {
>>> >> >  new index = -1;
>>> >> >  while ((index = FindEntityByClassname2(index, "upper_dish_spin")) !=
>>> >>-1)
>>> >> >  {
>>> >> >   AcceptEntityInput(index, "kill");
>>> >> >  }
>>> >> > }
>>> >> >
>>> >> > stock FindEntityByClassname2(startEnt, const String:classname[])
>>> >> > {
>>> >> >  while (startEnt > -1 && !IsValidEntity(startEnt)) startEnt--;
>>> >> >  return FindEntityByClassname(startEnt, classname);
>>> >> > }
>>> >> >
>>> >> >
>>> >> >
>>> >> > On 30/07/2011 18:02, "Saul Rennison" <[email protected]> wrote:
>>> >> >
>>> >> > >sv_cheats 1
>>> >> > >ent_fire upper_dish_spin Kill
>>> >> > >sv_cheats 0
>>> >> > >
>>> >> > >On Saturday, 30 July 2011, Info <[email protected]> wrote:
>>> >> > >> perhaps there is a way we can freeze/remove the entities resulting
>>> >>in
>>> >> > >>this
>>> >> > >> spam, until a patch is released?
>>> >> > >>
>>> >> > >> On Sat, Jul 30, 2011 at 08:16, ics <[email protected]> wrote:
>>> >> > >>
>>> >> > >>> Both Steel and Gravelpit have them. Take a closer look next time.
>>> >> > >>>
>>> >> > >>> -ics
>>> >> > >>>
>>> >> > >>> 30.7.2011 17:49, Ross Bemrose kirjoitti:
>>> >> > >>>
>>> >> > >>>  One of the server I was retiring yesterday afternoon was giving
>>> >>me
>>> >> an
>>> >> > >>>> error similar to this one with upper_dish_spin on cp_gravelpit.
>>> >> > >>>>
>>> >> > >>>> I assume it's not related to the map at all due to this.  After
>>> >>all,
>>> >> > >>>> neither Steel or Gravelpit have radar dishes, do they?  I know
>>> >>some
>>> >> > >>>>maps
>>> >> > >>>> have them (frontier and hightower, for example).
>>> >> > >>>>
>>> >> > >>>> On 7/30/2011 2:43 AM, Tyler Schwend wrote:
>>> >> > >>>>
>>> >> > >>>>> This also happens on an empty server (replay bot only) on
>>> >>CP_Steel.
>>> >> > >>>>>
>>> >> > >>>>> Bad SetLocalAngles(0.000000,-3601.**083740,0.000000) on
>>> >> > >>>>>upper_dish_spin
>>> >> > >>>>>
>>> >> > >>>>> ______________________________**_________________
>>> >> > >>>>> To unsubscribe, edit your list preferences, or view the list
>>> >> > >>>>>archives,
>>> >> > >>>>> please visit:
>>> >> > >>>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>>> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>> >> > >>>>>
>>> >> > >>>>
>>> >> > >>>>
>>> >> > >>>> ______________________________**_________________
>>> >> > >>>> To unsubscribe, edit your list preferences, or view the list
>>> >> archives,
>>> >> > >>>> please visit:
>>> >> > >>>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>>> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>> >> > >>>>
>>> >> > >>>
>>> >> > >>>
>>> >> > >>> ______________________________**_________________
>>> >> > >>> To unsubscribe, edit your list preferences, or view the list
>>> >> archives,
>>> >> > >>> please visit:
>>> >> > >>> http://list.valvesoftware.com/**mailman/listinfo/hlds_linux<
>>> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux>
>>> >> > >>>
>>> >> > >> _______________________________________________
>>> >> > >> To unsubscribe, edit your list preferences, or view the list
>>> >>archives,
>>> >> > >please visit:
>>> >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >> > >>
>>> >> > >
>>> >> > >--
>>> >> > >
>>> >> > >
>>> >> > >Kind regards,
>>> >> > >*Saul Rennison*
>>> >> > >_______________________________________________
>>> >> > >To unsubscribe, edit your list preferences, or view the list
>>> >>archives,
>>> >> > >please visit:
>>> >> > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >> >
>>> >> >
>>> >> >
>>> >> > _______________________________________________
>>> >> > To unsubscribe, edit your list preferences, or view the list archives,
>>> >> > please visit:
>>> >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >> >
>>> >> _______________________________________________
>>> >> To unsubscribe, edit your list preferences, or view the list archives,
>>> >> please visit:
>>> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >>
>>> >_______________________________________________
>>> >To unsubscribe, edit your list preferences, or view the list archives,
>>> >please visit:
>>> >http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list archives, please 
>>visit:
>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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