When joining and crashing, GameOverlayRenderer.dll is in the backtrace. No idea 
if it might be related or not. I will try updating the Pinion plugin and 
removing the motd temporarily though.

> From: [email protected]
> To: [email protected]
> Date: Thu, 6 Sep 2012 20:01:21 +0200
> Subject: Re: [hlds_linux] Client crash cause of server settings?
> 
> Thanks for that. Didn't knew why our servers sat empty, turns out our clients 
> were crashed as well.
> ________________________________________
> From: [email protected] 
> [[email protected]] On Behalf Of Michael Johansen 
> [[email protected]]
> Sent: 06 September 2012 19:54
> To: [email protected]
> Subject: Re: [hlds_linux] Client crash cause of server settings?
> 
> Deactivating the HTML-motd seems to have done it for most of my users, 
> something is seriously borked.
> 
> 
> > From: [email protected]
> > To: [email protected]
> > Date: Thu, 6 Sep 2012 13:50:08 -0400
> > Subject: Re: [hlds_linux] Client crash cause of server settings?
> >
> > I just tested it on a server without pinion plugin even running - without
> > Sourcemod and still the same thing. HL2.exe has stopped etc etc - something
> > is wrong and I mean that as of late last night or this morning. Now keep in
> > mind I'm trying to fire up this client with -textmode so I can test certain
> > things no idle - it's never done this till this morning. I can get right in
> > using regular entry into the game/server but I don't need it to utilize the
> > resources with that which is why I test certain things in -textmode.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of Michael
> > Johansen
> > Sent: Thursday, September 06, 2012 1:38 PM
> > To: [email protected]
> > Subject: Re: [hlds_linux] Client crash cause of server settings?
> >
> >
> > One of my users just said that when he joined, he could see the Pinion ad
> > then the game crashes, do your users experience the same thing? Join > motd
> > > crash?
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> >
> >
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