At the risk of thinking of a new idea: how about this:

1. There are two big ways of making money on the Internet: selling ads, or selling something.

2.  Advertisers buy ads to sell something.

3. Valve has chosen the route of selling something (hats, guns, etc.) over selling ads with the F2P update.

4. Valve has shown that it is very good at taking people who have not paid anything and converting them to customers (again, F2P)

5.  Valve has made it very easy to part with your money.

So how about this: Valve acts like a third party for server donations. Players can donate to server via Valve. Valve gets a cut, server OPs get most of it, Users can be recognized for their donations.

Server ops can still do perks, (avoiding the dreaded Autobalance, have their text highlighted different, other things that don't greatly affect gameplay but would be nice to have).

That way Server ops can keep paying for hardware, players get perks / recognition for their money, Valve now has a stake in making all servers better quality.

Go ahead, tear me apart.



On 9/12/2012 11:12 PM, Cameron Munroe wrote:
How else would you suggest a server make money?

Also the issue with the video should be fixed in the new version of pinion so it won't keep playing after you join.

Also its not on youtube, it is hosted by the company.


On 9/12/2012 8:36 PM, cladiron wrote:
No disprespect, but i disagree.
I think theres more going on in the back end than what you think.
I'm not going to name the server, but there is 1 i play on, and has that
crappy motd ad in it.
Even pressing the button to move on to the next window to enter the server,
the youtube video will still play in the back ground till it's finished.
The only think i know to do is disable the HTML in the client settings so
it will not render it.
Then the issue is fixed. Downside, it suxs to have to go to setting each
time i join a server that has a video in it.
Keep in mind, the video has to precache to play just as it does when
looking at it threw IE or firefox.
This precache lags players when entering the server until the video ends. Another thing that has to be considered is if the video at youtube is also
under a heavy load.
Have you ever gone to youtube and waited on a video to load, and have to
reload it to play ?

I just hope the admin's really think about the clients, and not bogging
them down as they join the server.

Before anyone jumps in and says well change servers, i like the one i play
on due to my ping.

On Wed, Sep 12, 2012 at 10:45 PM, Frank <[email protected]> wrote:

Now this is ill informed post if I ever saw one - the ads in the MOTD are not causing this issue. There have been instances when they had some bad
ads
but they were quick to fix it.  It's not a bad thing to want to recover
costs incurred for running well managed servers - people need to stop
seeing
this as a bad thing. You only see the ads for maybe a moment then you can
click right by them but they do help support good managed servers.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Carl
Sent: Wednesday, September 12, 2012 10:32 PM
To: [email protected]
Subject: Re: [hlds_linux] HTML MOTDs not rendering?

I hope this isn't for one of those really annoying HTML ads that some
degenerate servers have been abusing their players with.



On 9/12/2012 4:41 AM, Bjorn Wielens wrote:
Hi all,

This was touched on in a previous post - Does anyone know a solution for
MOTDs not rendering (just a gray box, not even a background/plain text
shows).
I've had this happen to me with both HTML motds and plain text contained
in the motd.txt file.
The weird things are that:

a) some people can see the MOTDs fine.
b) right clicking the box and hitting 'view source' shows the HTML
content
of the correct MOTD page
c) I've gotten it to show up for me exactly once.


Running our servers on Linux, there's no flash content or ads in the
motd,
and they render fine in a webkit-based browser.
I've tried both just the MOTD url in motd.txt as well as a META refresh
to
redirect. both have the same result.
If anyone knows of a fix, I'm all ears as we're in a situation where most
of our traffic is passthru Quickplay, and I'd like to at least inform them about server rules and the existence of our other servers/extended/non-tf2
community
Thanks!
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