Many thanks. I did this, as well as adding back the second category of
default MvM maps w/ advanced popfiles and the rotation works now :)
On 18/09/2012 3:54 AM, feugatos wrote:
At the top of the file try changing:
"mvm_custom.res"
to:
"tf_mvm_missioncycle.res"
In my custom missioncycle file I haven't changed the definition at the
top and it works just fine.
Here's my custom missioncycle file:
http://pastebin.com/2Tk6ZmUb
Dimitrios Zarras (feugatos)
CEID Warfare | TF2, CS:GO, ZPS | ceidwarfare.net
On 09/17/2012 05:28 PM, Yun Huang Yong wrote:
I'm trying to setup a mission cycle that rotates between 3 custom MvM
maps.
http://pastebin.com/C560g7QU
I have in my config tf_mvm_missioncyclefile "mvm_custom.res"
The server starts up with "+map mvm_degrootkeep_b1" and it plays fine
but when we finish the mission it plays the "moving on to next mission
in 15 seconds..." countdown, and the map restarts on wave 1 instead of
progressing to the next map. "nextmap" shows mvm_manndarin_final as
expected.
Did I do something wrong in the mission cycle file?
cheers,
yun
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