Many thanks. I did this, as well as adding back the second category of default MvM maps w/ advanced popfiles and the rotation works now :)

On 18/09/2012 3:54 AM, feugatos wrote:
At the top of the file try changing:

"mvm_custom.res"

to:

"tf_mvm_missioncycle.res"

In my custom missioncycle file I haven't changed the definition at the
top and it works just fine.
Here's my custom missioncycle file:

http://pastebin.com/2Tk6ZmUb

Dimitrios Zarras (feugatos)
CEID Warfare | TF2, CS:GO, ZPS | ceidwarfare.net

On 09/17/2012 05:28 PM, Yun Huang Yong wrote:
I'm trying to setup a mission cycle that rotates between 3 custom MvM
maps.

http://pastebin.com/C560g7QU

I have in my config  tf_mvm_missioncyclefile "mvm_custom.res"

The server starts up with "+map mvm_degrootkeep_b1" and it plays fine
but when we finish the mission it plays the "moving on to next mission
in 15 seconds..." countdown, and the map restarts on wave 1 instead of
progressing to the next map.  "nextmap" shows mvm_manndarin_final as
expected.

Did I do something wrong in the mission cycle file?

cheers,
yun


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