Eric, There is a issue with the last update.
First, if the steam_appid.txt file do not exist, it will create one that is not working (at least on linux Debian). Example for DOD:S: cat -e steam_appid.txt 300$ ^@ there is "^@" that should be removed. Another major problem is: Since a few updates ago, a steam_appid.txt is required to make the game work. Until the last update, you could put any steam appid (like TF2) and make all game running with that ID (TF2, HL2MP, DOD). Now, since the last update, it has to be the app id of the game you start or you will get a steam validation reject.... The problem is that this steam_app.id file is located in the orangebox directory, and if you switch from DOD:S to TF2, you now need to update that file, which is really a pain and boring. Can we not move that file into the game directory instead like orangebox/tf2/steam_appid.txt, orangebox/dod/steam_appid.txt as this file is not related to the engine but the game / mod ? Of course, it's not hard to script a patch at our level that will rewrite the file depending the game started, but I guess this would still be a problem for other people. Cheers, Marc. On Sat, Sep 22, 2012 at 3:19 AM, Eric Smith <[email protected]> wrote: > We've released mandatory updates to DoD:S and HL2:DM. The notes for the > updates are below. > > -Eric > > ------------------------------ > > - Updated with other Orange Box client/server fixes > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

