@Mart
The original mailing on this was started in a different thread. At that
point it was thought to have been a map issue, so i guess that is why it
was brought here.
On this thread it is being discussed if it's server side or client.

Regarding your message, wouldn't that be irreverent  since it's 2 separate
installs ? (if you were talking about my input)

On Thu, Sep 27, 2012 at 3:31 AM, Michael Johansen <[email protected]> wrote:

>
> The ParticleEffectNames stringtable issue is what I'm running into. No
> missing files as others say.
>
> > Date: Wed, 26 Sep 2012 18:06:32 -0500
> > From: [email protected]
> > To: [email protected]
> > Subject: Re: [hlds_linux] Red X's still appearing
> >
> > The red x's *can* be a sign of missing files, but that's not the case
> this
> > time.
> >
> > There's a legitimate issue where the ParticleEffectNames stringtable is
> > getting close to full and some of the game's particles aren't precaching
> on
> > clients because of this.
> >
> > On Wed, Sep 26, 2012 at 5:22 PM, Tom McClellan <[email protected]>
> wrote:
> >
> > > For the 9001'th time red x's mean you are missing files for your maps
> > > / mods. This is not a valve problem, this is a problem for the mod
> > > makers / map makers. if you are getting red x's on a valve map, try
> > > doing a clean install / disabling your ui mods.
> > >
> > > On Wed, Sep 26, 2012 at 3:12 PM, cladiron <[email protected]> wrote:
> > > > I'm 100% it's happen to me on 2fort.
> > > > i made a comment on the other thread regarding this. I was wrong
> thinking
> > > > it was related to a custom map.
> > > > Lots and lots of small x's, it's usually while i'm playing as pyro
> and up
> > > > close on the enemy.
> > > >
> > > >
> > > > On Wed, Sep 26, 2012 at 10:06 AM, Cameron Munroe
> > > > <[email protected]>wrote:
> > > >
> > > >> I think it is on all maps.
> > > >>
> > > >>
> > > >> On 9/26/2012 2:19 AM, Michael Johansen wrote:
> > > >>
> > > >>> Hi
> > > >>> I'm just wondering what I can do to fix this red X problem that's
> > > >>> appearing on all my custom map servers. At first it just happened
> on my
> > > >>> Surf servers, but now it does indeed seem like it happens on all
> the
> > > >>> servers except vanilla. I have tried the extension linked to, and I
> > > also
> > > >>> have tried the particle_manifest.txt file.
> > > >>>
> > > >>>
> http://forums.alliedmods.net/**showpost.php?p=1803148&**postcount=57<
> > > http://forums.alliedmods.net/showpost.php?p=1803148&postcount=57>
> > > >>>
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