Well, i restart my server and the problem was resolved.

2012/10/10 wave <[email protected]>

> Glad you got it sorted. Out of curiosity, did you find any particular
> config setting or addon that was causing the problem?
>
> On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <[email protected]>
> wrote:
> > Thanks for helping me. My server is not lagging any more! thanks!
> >
> > PB
> >
> > 2012/9/28 [BT]Black V <[email protected]>
> >
> >> Also just for tidiness sake not actually really necessary. You could
> clean
> >> up that config a little.
> >> I.e. you've specified sv tags of all talk but lower in config you have
> >> sv_alltalk 0 set.
> >> Is it necessary to have sv_cheats specified when it's default and so on
> >>
> >> But this is off topic
> >> On 29/09/2012 7:17 AM, "Calvin Judy" <[email protected]> wrote:
> >>
> >> > The server fps drops will not be caused by rates, do you have any
> addons
> >> > running? ie. Sourcemod (if so, what plugins)
> >> >
> >> > You can remove the fps_max command, it's locked to the tickrate. Also,
> >> > since you're running the server at 66 tickrate
> >> > you may want to try running Valve's defaults, remove the rate settings
> >> > from your server.cfg and see how that works if you're
> >> > getting player jitter in-game.
> >> >
> >> > The more you increase the rate values, and the larger the gap between
> >> > minupdaterate/maxupdaterate the more inconsistency you're
> >> > going to have. As much as I understand striving for better
> performance on
> >> > srcds, Valve's default rate settings run quite well
> >> > and you should only tweak them if the circumstances call for it.
> >> >
> >> > Also, can you monitor the srcds process while these fps drops are
> >> > occuring. (You should be able to use top, and just see the cpu usage
> of
> >> > srcds_linux)
> >> >
> >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we
> need to
> >> > find the source of the fps drops in order to solve that.
> >> >
> >> >
> >> > ----- Original Message ----- From: "Pieter-bas Ronner" <
> >> [email protected]>
> >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
> **
> >> > valvesoftware.com <[email protected]>>
> >> > Sent: Friday, September 28, 2012 2:41 PM
> >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04
> >> >
> >> >
> >> >  Hello,
> >> >>
> >> >> First of all. Thank you all for helping and responding!
> >> >> Its look like that the config from "wave"  resolves the issue.
> >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5
> for 2
> >> >> second.
> >> >> (my connection: http://www.speedtest.net/**result/2208625001.png<
> >> http://www.speedtest.net/result/2208625001.png>
> >> >> )
> >> >> I use now this config:
> >> >>
> >> >> fps_max 600
> >> >> sv_minrate 30000
> >> >> sv_maxrate 100000
> >> >> sv_minupdaterate 30
> >> >> sv_maxupdaterate 100
> >> >> sv_mincmdrate 30
> >> >> sv_maxcmdrate 100
> >> >>
> >> >>
> >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher value?
> >> >>
> >> >> Pieter-bas
> >> >>
> >> >>
> >> >>
> >> >> 2012/9/28 Calvin Judy <[email protected]>
> >> >>
> >> >>  We're going to need more information as to what you're saying is
> lag.
> >> Is
> >> >>> the server's fps dropping into red at the time of the issues? (You
> can
> >> >>> check this by using net_graph 4 and monitoring the sv variable)
> >> >>>
> >> >>> Have you verified the connection speed? 100mbps is more than enough
> to
> >> >>> host one srcds instance.
> >> >>>
> >> >>> Also your minrate value is quite low, you could be attracting people
> >> who
> >> >>> are naturally laggy due to their connection.
> >> >>>
> >> >>> ______________________________****_______
> >> >>> Level 3 Technician
> >> >>> Griffin Networks LLC - Gaming Solutions
> >> >>>
> >> >>>
> >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" <
> >> >>> [email protected]>
> >> >>> To: <hlds_linux@list.**valvesoftwa**re.com <
> http://valvesoftware.com><
> >> >>> hlds_linux@list.**valvesoftware.com <
> [email protected]
> >> >>
> >> >>> >
> >> >>> Sent: Friday, September 28, 2012 12:52 PM
> >> >>>
> >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04
> >> >>>
> >> >>>
> >> >>>  Hi members,
> >> >>>
> >> >>>>
> >> >>>> I hope you can help me a little bit with my problem.
> >> >>>>
> >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04
> server
> >> >>>> with
> >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory.
> >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats
> enough
> >> >>>> to
> >> >>>> run a man vs machine server.
> >> >>>> I search now for a long time to figure out why are my server is
> >> >>>> lagging. I
> >> >>>> have try a lot of config files to fix the problem. But it didn't.
> >> >>>>
> >> >>>> Can you help me?
> >> >>>>
> >> >>>> This is my config server file:
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>> hostname  =Just For Fun= | clanjff.com | Team Fortress 2 | MVM
> 24/7
> >> >>>> norm
> >> >>>>
> >> >>>> // Rcon Cvars
> >> >>>> rcon_password "j" //Set's remote control password
> >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail
> rcon
> >> >>>> authentication
> >> >>>> sv_rcon_log 1 //Enable/disable rcon logging.
> >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon
> >> >>>> authentication before being banned
> >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon
> >> >>>> authentication
> >> >>>> in sv_rcon_minfailuretime before being banned
> >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon
> >> >>>> authentications
> >> >>>> sv_pure 2
> >> >>>> tf_server_identity_account_id *****
> >> >>>> tf_server_identity_token "******"
> >> >>>> sv_tags "mvm,_registered,alltalk"
> >> >>>>
> >> >>>> // Server Password
> >> >>>>
> >> >>>> // Server Cvars
> >> >>>> sv_visiblemaxplayers 6
> >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator
> >> mode
> >> >>>> or
> >> >>>> not
> >> >>>> mp_autocrosshair 0
> >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance
> >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round
> >> >>>> restarts
> >> >>>> mp_chattime 5 //amount of time in seconds players can chat after
> the
> >> >>>> game
> >> >>>> is over
> >> >>>> tf_mm_servermode 2
> >> >>>> tf_mm_strict 0
> >> >>>> sv_allow_votes 1
> >> >>>> sv_vote_kick_ban_duration 1
> >> >>>> sv_vote_issue_changelevel_****allowed 1
> >> >>>> sv_vote_issue_nextlevel_****allowextend 1
> >> >>>> sv_vote_issue_nextlevel_****allowed 1
> >> >>>> sv_vote_issue_nextlevel_****choicesmode 1
> >> >>>>
> >> >>>> mp_decals 1
> >> >>>> mp_defaultteam 1
> >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked
> >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds.
> >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies
> >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall
> >> >>>> mp_flashlight 0 //Toggles flashlight on or off
> >> >>>> mp_footsteps 1 //Toggles footsteps on or off
> >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players
> >> >>>> mp_forcerespawn 0
> >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn.
> >> >>>> mp_forcewin 1 //Forces team to win
> >> >>>> mp_fraglimit 0
> >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has
> >> this
> >> >>>> many more players than the other team. (0 disables check)
> >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned
> capture
> >> >>>> points.
> >> >>>> mp_winlimit 10 //Max number of rounds one team can win before
> server
> >> >>>> changes maps
> >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use
> color
> >> >>>> correction on this server.
> >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on
> >> clients
> >> >>>> connected to this server.
> >> >>>> sv_allowdownload 1 //Allow clients to download files
> >> >>>> sv_allowupload 1 //Allow clients to upload customizations files
> >> >>>> sv_alltalk 0 //Players can hear all other players, no team
> >> restrictions
> >> >>>> sv_alternateticks 0 //If set, server only simulates entities on
> even
> >> >>>> numbered ticks.
> >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. Does
> >> not
> >> >>>> affect autosave triggers.
> >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a bonus
> >> map
> >> >>>> challenge type.
> >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to
> prevent
> >> >>>> extra
> >> >>>> SendTable_Encode calls.
> >> >>>> sv_cheats 0 //Allow cheats on server
> >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints
> displayed to
> >> >>>> the
> >> >>>> player.
> >> >>>> sv_consistency 1 //Whether the server enforces file consistency for
> >> >>>> critical files
> >> >>>> sv_contact [email protected] //Contact email for server sysop
> >> >>>> sv_downloadurl "http://pbservers.nl/tf2/"; //Location from which
> >> clients
> >> >>>> can
> >> >>>> download missing files
> >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server
> >> >>>> queries
> >> >>>> sv_pausable 0 //Is the server pausable.
> >> >>>>
> >> >>>> // Lan or internet play, Server region cvars
> >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no
> authentication,
> >> no
> >> >>>> non-class C addresses )
> >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West
> coast,
> >> 2 -
> >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 -
> Australia,
> >> >>>> 6 -
> >> >>>> Middle East, 7 - Africa, 255 - world
> >> >>>>
> >> >>>> //server Logging
> >> >>>> sv_log_onefile 0 //Log server information to only one file.
> >> >>>> sv_logbans 1 //Log server bans in the server logs.
> >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can
> cause
> >> >>>> very
> >> >>>> large log files)
> >> >>>> sv_logecho 1 //Echo log information to the console.
> >> >>>> sv_logfile 1 //Log server information in the log file.
> >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow).
> >> >>>> sv_logsdir log //Folder in the game directory where server logs
> will
> >> be
> >> >>>> stored.
> >> >>>>
> >> >>>> //Server Rates
> >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum
> >> >>>> value
> >> >>>> for cl_cmdrate.
> >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 ==
> >> unlimited
> >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server
> will
> >> >>>> allow
> >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 ==
> >> >>>> unlimited.
> >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 ==
> unlimited
> >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server
> will
> >> >>>> allow
> >> >>>>
> >> >>>>
> >> >>>>
> >> >>>> Pieter-bas
> >> >>>> ______________________________****_________________
> >> >>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >>>> please visit:
> >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
> >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
> >> >>>> mailman/listinfo/hlds_linux<
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >> >>>> >
> >> >>>>
> >> >>>>
> >> >>>
> >> >>> ______________________________****_________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >>> please visit:
> >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/***
> >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/**
> >> >>> mailman/listinfo/hlds_linux<
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >> >>> >
> >> >>>
> >> >>>  ______________________________**_________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> >> please visit:
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> **com/cgi-bin/mailman/listinfo/**hlds_linux<
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >> >>
> >> >
> >> >
> >> > ______________________________**_________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > https://list.valvesoftware.
> **com/cgi-bin/mailman/listinfo/**hlds_linux<
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >> >
> >> _______________________________________________
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> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
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> please visit:
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>
>
>
> --
> Sent from your mom's iPad
>
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