Well, i restart my server and the problem was resolved. 2012/10/10 wave <[email protected]>
> Glad you got it sorted. Out of curiosity, did you find any particular > config setting or addon that was causing the problem? > > On Wed, Oct 10, 2012 at 1:11 PM, Pieter-bas Ronner <[email protected]> > wrote: > > Thanks for helping me. My server is not lagging any more! thanks! > > > > PB > > > > 2012/9/28 [BT]Black V <[email protected]> > > > >> Also just for tidiness sake not actually really necessary. You could > clean > >> up that config a little. > >> I.e. you've specified sv tags of all talk but lower in config you have > >> sv_alltalk 0 set. > >> Is it necessary to have sv_cheats specified when it's default and so on > >> > >> But this is off topic > >> On 29/09/2012 7:17 AM, "Calvin Judy" <[email protected]> wrote: > >> > >> > The server fps drops will not be caused by rates, do you have any > addons > >> > running? ie. Sourcemod (if so, what plugins) > >> > > >> > You can remove the fps_max command, it's locked to the tickrate. Also, > >> > since you're running the server at 66 tickrate > >> > you may want to try running Valve's defaults, remove the rate settings > >> > from your server.cfg and see how that works if you're > >> > getting player jitter in-game. > >> > > >> > The more you increase the rate values, and the larger the gap between > >> > minupdaterate/maxupdaterate the more inconsistency you're > >> > going to have. As much as I understand striving for better > performance on > >> > srcds, Valve's default rate settings run quite well > >> > and you should only tweak them if the circumstances call for it. > >> > > >> > Also, can you monitor the srcds process while these fps drops are > >> > occuring. (You should be able to use top, and just see the cpu usage > of > >> > srcds_linux) > >> > > >> > The fps drops (on net_graph 4, sv) is what is causing the lag, we > need to > >> > find the source of the fps drops in order to solve that. > >> > > >> > > >> > ----- Original Message ----- From: "Pieter-bas Ronner" < > >> [email protected]> > >> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list. > ** > >> > valvesoftware.com <[email protected]>> > >> > Sent: Friday, September 28, 2012 2:41 PM > >> > Subject: Re: [hlds_linux] lagg problem on ubuntu 12.04 > >> > > >> > > >> > Hello, > >> >> > >> >> First of all. Thank you all for helping and responding! > >> >> Its look like that the config from "wave" resolves the issue. > >> >> But i have now some "hickups". The sv drops from 66 to 11, 7 or 5 > for 2 > >> >> second. > >> >> (my connection: http://www.speedtest.net/**result/2208625001.png< > >> http://www.speedtest.net/result/2208625001.png> > >> >> ) > >> >> I use now this config: > >> >> > >> >> fps_max 600 > >> >> sv_minrate 30000 > >> >> sv_maxrate 100000 > >> >> sv_minupdaterate 30 > >> >> sv_maxupdaterate 100 > >> >> sv_mincmdrate 30 > >> >> sv_maxcmdrate 100 > >> >> > >> >> > >> >> Maybe i set the sv_mincmdrate and sv_minupdaterate to a higher value? > >> >> > >> >> Pieter-bas > >> >> > >> >> > >> >> > >> >> 2012/9/28 Calvin Judy <[email protected]> > >> >> > >> >> We're going to need more information as to what you're saying is > lag. > >> Is > >> >>> the server's fps dropping into red at the time of the issues? (You > can > >> >>> check this by using net_graph 4 and monitoring the sv variable) > >> >>> > >> >>> Have you verified the connection speed? 100mbps is more than enough > to > >> >>> host one srcds instance. > >> >>> > >> >>> Also your minrate value is quite low, you could be attracting people > >> who > >> >>> are naturally laggy due to their connection. > >> >>> > >> >>> ______________________________****_______ > >> >>> Level 3 Technician > >> >>> Griffin Networks LLC - Gaming Solutions > >> >>> > >> >>> > >> >>> ----- Original Message ----- From: "Pieter-bas Ronner" < > >> >>> [email protected]> > >> >>> To: <hlds_linux@list.**valvesoftwa**re.com < > http://valvesoftware.com>< > >> >>> hlds_linux@list.**valvesoftware.com < > [email protected] > >> >> > >> >>> > > >> >>> Sent: Friday, September 28, 2012 12:52 PM > >> >>> > >> >>> Subject: [hlds_linux] lagg problem on ubuntu 12.04 > >> >>> > >> >>> > >> >>> Hi members, > >> >>> > >> >>>> > >> >>>> I hope you can help me a little bit with my problem. > >> >>>> > >> >>>> I run man vs machine team fortress 2 server. on a ubuntu 12.04 > server > >> >>>> with > >> >>>> a Dual-Core AMD Opteron(tm) Processor 2216, 4 cores and 16 memory. > >> >>>> My internet connection is a fiber 100/100 mbit. I thought thats > enough > >> >>>> to > >> >>>> run a man vs machine server. > >> >>>> I search now for a long time to figure out why are my server is > >> >>>> lagging. I > >> >>>> have try a lot of config files to fix the problem. But it didn't. > >> >>>> > >> >>>> Can you help me? > >> >>>> > >> >>>> This is my config server file: > >> >>>> > >> >>>> > >> >>>> > >> >>>> hostname =Just For Fun= | clanjff.com | Team Fortress 2 | MVM > 24/7 > >> >>>> norm > >> >>>> > >> >>>> // Rcon Cvars > >> >>>> rcon_password "j" //Set's remote control password > >> >>>> sv_rcon_banpenalty 15 //Number of minutes to ban users who fail > rcon > >> >>>> authentication > >> >>>> sv_rcon_log 1 //Enable/disable rcon logging. > >> >>>> sv_rcon_maxfailures 3 //Max number of times a user can fail rcon > >> >>>> authentication before being banned > >> >>>> sv_rcon_minfailures 5 //Number of times a user can fail rcon > >> >>>> authentication > >> >>>> in sv_rcon_minfailuretime before being banned > >> >>>> sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon > >> >>>> authentications > >> >>>> sv_pure 2 > >> >>>> tf_server_identity_account_id ***** > >> >>>> tf_server_identity_token "******" > >> >>>> sv_tags "mvm,_registered,alltalk" > >> >>>> > >> >>>> // Server Password > >> >>>> > >> >>>> // Server Cvars > >> >>>> sv_visiblemaxplayers 6 > >> >>>> mp_allowspectators 0 //Toggles whether the server allows spectator > >> mode > >> >>>> or > >> >>>> not > >> >>>> mp_autocrosshair 0 > >> >>>> mp_autoteambalance 1 //Toggles server autoteambalance > >> >>>> mp_bonusroundtime 5 //Time in seconds after round win until round > >> >>>> restarts > >> >>>> mp_chattime 5 //amount of time in seconds players can chat after > the > >> >>>> game > >> >>>> is over > >> >>>> tf_mm_servermode 2 > >> >>>> tf_mm_strict 0 > >> >>>> sv_allow_votes 1 > >> >>>> sv_vote_kick_ban_duration 1 > >> >>>> sv_vote_issue_changelevel_****allowed 1 > >> >>>> sv_vote_issue_nextlevel_****allowextend 1 > >> >>>> sv_vote_issue_nextlevel_****allowed 1 > >> >>>> sv_vote_issue_nextlevel_****choicesmode 1 > >> >>>> > >> >>>> mp_decals 1 > >> >>>> mp_defaultteam 1 > >> >>>> mp_disable_autokick 1 //Prevents a userid from being auto-kicked > >> >>>> mp_enableroundwaittime 1 //Enable timers to wait between rounds. > >> >>>> mp_fadetoblack 0 //fade a player's screen to black when he dies > >> >>>> mp_falldamage 5 //Amount of damage players sustains from a fall > >> >>>> mp_flashlight 0 //Toggles flashlight on or off > >> >>>> mp_footsteps 1 //Toggles footsteps on or off > >> >>>> mp_forcecamera 0 //Restricts spectator modes for dead players > >> >>>> mp_forcerespawn 0 > >> >>>> mp_forcerespawnplayers 1 //Force all players to respawn. > >> >>>> mp_forcewin 1 //Forces team to win > >> >>>> mp_fraglimit 0 > >> >>>> mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has > >> this > >> >>>> many more players than the other team. (0 disables check) > >> >>>> mp_time_between_capscoring 5 //Delay between scoring of owned > capture > >> >>>> points. > >> >>>> mp_winlimit 10 //Max number of rounds one team can win before > server > >> >>>> changes maps > >> >>>> sv_allow_color_correction 1 //Allow or disallow clients to use > color > >> >>>> correction on this server. > >> >>>> sv_allow_wait_command 0 //Allow or disallow the wait command on > >> clients > >> >>>> connected to this server. > >> >>>> sv_allowdownload 1 //Allow clients to download files > >> >>>> sv_allowupload 1 //Allow clients to upload customizations files > >> >>>> sv_alltalk 0 //Players can hear all other players, no team > >> restrictions > >> >>>> sv_alternateticks 0 //If set, server only simulates entities on > even > >> >>>> numbered ticks. > >> >>>> sv_autosave 0 //Set to 1 to autosave game on level transition. Does > >> not > >> >>>> affect autosave triggers. > >> >>>> sv_bonus_challenge 0 //Set to values other than 0 to select a bonus > >> map > >> >>>> challenge type. > >> >>>> sv_cacheencodedents 1 //If set to 1, does an optimization to > prevent > >> >>>> extra > >> >>>> SendTable_Encode calls. > >> >>>> sv_cheats 0 //Allow cheats on server > >> >>>> sv_clearhinthistory 0 //Clear memory of server side hints > displayed to > >> >>>> the > >> >>>> player. > >> >>>> sv_consistency 1 //Whether the server enforces file consistency for > >> >>>> critical files > >> >>>> sv_contact [email protected] //Contact email for server sysop > >> >>>> sv_downloadurl "http://pbservers.nl/tf2/" //Location from which > >> clients > >> >>>> can > >> >>>> download missing files > >> >>>> sv_enableoldqueries 1 //Enable support for old style (HL1) server > >> >>>> queries > >> >>>> sv_pausable 0 //Is the server pausable. > >> >>>> > >> >>>> // Lan or internet play, Server region cvars > >> >>>> sv_lan 0 //Server is a lan server ( no heartbeat, no > authentication, > >> no > >> >>>> non-class C addresses ) > >> >>>> sv_region 255 // Region Codes: 0 - US East coast, 1 - US West > coast, > >> 2 - > >> >>>> South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - > Australia, > >> >>>> 6 - > >> >>>> Middle East, 7 - Africa, 255 - world > >> >>>> > >> >>>> //server Logging > >> >>>> sv_log_onefile 0 //Log server information to only one file. > >> >>>> sv_logbans 1 //Log server bans in the server logs. > >> >>>> sv_logblocks 0 //If true when log when a query is blocked (can > cause > >> >>>> very > >> >>>> large log files) > >> >>>> sv_logecho 1 //Echo log information to the console. > >> >>>> sv_logfile 1 //Log server information in the log file. > >> >>>> sv_logflush 0 //Flush the log file to disk on each write (slow). > >> >>>> sv_logsdir log //Folder in the game directory where server logs > will > >> be > >> >>>> stored. > >> >>>> > >> >>>> //Server Rates > >> >>>> sv_maxcmdrate 66 //(If sv_mincmdrate is > 0), this sets the maximum > >> >>>> value > >> >>>> for cl_cmdrate. > >> >>>> sv_maxrate 70000 //Max bandwidth rate allowed on server, 0 == > >> unlimited > >> >>>> sv_maxupdaterate 66 //Maximum updates per second that the server > will > >> >>>> allow > >> >>>> sv_mincmdrate 33 //This sets the minimum value for cl_cmdrate. 0 == > >> >>>> unlimited. > >> >>>> sv_minrate 1000 //Min bandwidth rate allowed on server, 0 == > unlimited > >> >>>> sv_minupdaterate 33 //Minimum updates per second that the server > will > >> >>>> allow > >> >>>> > >> >>>> > >> >>>> > >> >>>> Pieter-bas > >> >>>> ______________________________****_________________ > >> >>>> To unsubscribe, edit your list preferences, or view the list > archives, > >> >>>> please visit: > >> >>>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** > >> >>>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** > >> >>>> mailman/listinfo/hlds_linux< > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >> >>>> > > >> >>>> > >> >>>> > >> >>> > >> >>> ______________________________****_________________ > >> >>> To unsubscribe, edit your list preferences, or view the list > archives, > >> >>> please visit: > >> >>> https://list.valvesoftware.****com/cgi-bin/mailman/listinfo/*** > >> >>> *hlds_linux<https://list.**valvesoftware.com/cgi-bin/** > >> >>> mailman/listinfo/hlds_linux< > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >> >>> > > >> >>> > >> >>> ______________________________**_________________ > >> >> To unsubscribe, edit your list preferences, or view the list > archives, > >> >> please visit: > >> >> https://list.valvesoftware. > **com/cgi-bin/mailman/listinfo/**hlds_linux< > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >> >> > >> > > >> > > >> > ______________________________**_________________ > >> > To unsubscribe, edit your list preferences, or view the list archives, > >> > please visit: > >> > https://list.valvesoftware. > **com/cgi-bin/mailman/listinfo/**hlds_linux< > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > >> > > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > -- > Sent from your mom's iPad > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

