- Added mat_viewportupscale and mat_viewportscale to enable rendering the
world at a reduced resolution. ("mat_viewportupscale 1" and
"mat_viewportscale 0.5" will downscale world rendering by 50%.)Is this something similar to the old mat_picmip cvars whereby you can make your game textures look flat? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

