Like Prithu said, use a separate -dir for each game

2012/10/28 Marcel <[email protected]>

> On 28.10.2012 12:15, Prithu Parker wrote:
>
>> Valve does not maintain Garry's mod, and the binaries should by nature
>> be expected to be different. Make a separate installation for Garry's mod.
>>
>
> Well yeah. That would be the best.
>
> Btw. my garrysmod server currently just crashes with a segmentation fault
> on startup. Although it's a vanilla brand new installation.
>
> Updated with:
> ./steam -command update -game garrysmod -verify_all -dir .srcds_l
>
> The debug.log is not really promising:
>
>
> $ ./srcds_run -debug -game garrysmod +map gm_construct
>
> Auto detecting CPU
> Using default binary: ./srcds_linux
> Enabling debug mode
> Server will auto-restart if there is a crash.
> Using breakpad minidump system
> Using breakpad crash handler
>
> Console initialized.
> ./srcds_run: line 372: 14047 Segmentation fault      (core dumped) $HL_CMD
> cat: hlds.13998.pid: No such file or directory
> email debug.log to [email protected]
>
>
>
> ------------------------------**----------------
> CRASH: Sun Oct 28 12:38:53 CET 2012
> Start Line: ./srcds_linux -debug -game garrysmod +map gm_construct
> End of Source crash report
> ------------------------------**----------------
>
>
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