Set `tf_medieval 1` in map.cfg?

On 13 November 2012 13:13, Yun Huang Yong <gumby_li...@mooh.org> wrote:

> I'm trying to run koth_sawmill with tf_medieval 1.
>
> When I set tf_medieval 1 the console says it applies on next map change.
>  Problem is on every map change the server sets tf_medieval 0 before it
> runs server.cfg and <map>.cfg.
>
> Is there any way to make tf_medieval 1 work?
>
> cheers,
> yun
>
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