Seeing clients crash all over the place. Any possible fix? On Fri, Nov 16, 2012 at 3:40 PM, Eric Smith <[email protected]> wrote:
> We've released a mandatory update for Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2:DM) > - Fixed an audio problem for Mac users > - Added a new ConVar sv_shutdown_timeout_minutes > - Forces a server to shutdown if it has been requested to do so, even > if the server is not empty > > Team Fortress 2 > - Added new promo items > - Fixed a crash in the class loadout panel for Mac users > - Fixed a dedicated server memory leak when running Mann vs. Machine mode > - Fixed tf_forced_holiday not properly forcing the holiday mode > - Fixed an Mann vs. Machine exploit that allowed permanent > ubercharge/critboost effects on non-Mann-Up servers. > - Added missing style names for the Plutonidome, Sir Hootsalot, and the > Bat Outta Hell > - Fixed column header labels being clipped in the scoreboard > - Fixed a dedicated server performance issue related to bots > - Fixed an incorrect texture for the Jumper's Jeepcap > - Fixed team colors for the Voodoo JuJu (Slight Return) > - Updated the localization files > - Updated cp_gullywash_final1 > - Fixed the large curved railing in the Blu Base to mirror the railing > in the Red Base > - Fixed Red Capture Point 2 to prevent capping through a wall behind > the point > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

