Reports on Reddit are noting that a lot of timer-like things are playing animations backwards, such as the cloak meter on the face of the various Spy watches.

On 12/4/2012 7:12 PM, Bjorn Wielens wrote:
I've received a report (and verified) that the control point capture timers are 
reversed as of this update. If you are capping as BLU, the circle indicating 
progress is shown as blue being covered by red instead of vice versa (as in it 
appears RED is capping a BLU point.
I've also been told that cloak meters for spy watches are reversed, but have 
been unable to verify/duplicate that.

Has anyone else seen similar issues?





________________________________
  From: Eric Smith <[email protected]>
To: "'[email protected]'" <[email protected]>; 
"'[email protected]'" <[email protected]>; 
"'[email protected]'" <[email protected]>
Sent: Tuesday, December 4, 2012 4:25:24 PM
Subject: [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released
We've released optional (for dedicated servers) updates for Team Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates are below. These updates do not affect dedicated servers.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated to support Big Picture mode

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to