I originally thought one of the other admins on RUGC Midwest disabled mp_forceautoteam. It turns out that our Windows TF2 server is ignoring this cvar now since the Christmas update and presenting users with the team selection screen.

My Linux TF2 plugin test server / event server is seeing this same behavior.

This is what my server console says on both servers:

"mp_forceautoteam" = "1" ( def. "0" )
game notify replicated
- Automatically assign players to teams when joining.


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