I originally thought one of the other admins on RUGC Midwest disabled
mp_forceautoteam. It turns out that our Windows TF2 server is ignoring
this cvar now since the Christmas update and presenting users with the
team selection screen.
My Linux TF2 plugin test server / event server is seeing this same behavior.
This is what my server console says on both servers:
"mp_forceautoteam" = "1" ( def. "0" )
game notify replicated
- Automatically assign players to teams when joining.
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux