There are some port that the game tries to bound automaticly, maybe there
are some cvars to control that ....

For all command line specific, look here:
https://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server


2013/2/10 Landon Orr <[email protected]>

> So that specified one of the ports, however when I run the server, it's
> still trying to use 27020, which is in use. Is it possible to specify that
> one as well?
>
>
> On Sat, Feb 9, 2013 at 7:03 PM, Joel Zhang <[email protected]
> >wrote:
>
> > The parameter is "-port 27025", for example.
> > On Feb 9, 2013 6:00 PM, "Landon Orr" <[email protected]> wrote:
> >
> > > Currently I'm trying to host multiple servers on one machine. It's a
> very
> > > beefy machine, two 16-core AMD processors and 64 gigs of memory, so I'd
> > > like to run quite a bit of servers, 30+ if possible. However, I'm
> running
> > > into an issue when I spin up more than fiver servers or so. Right now
> I'm
> > > having issues with ports overlapping, as in the servers try to request
> a
> > > port but it's already in use. For the first five they would just use
> the
> > > next port up. However, it seems that a server uses two ports (correct
> me
> > if
> > > I'm wrong) 27015 and 27020. After five servers, the next server tries
> to
> > > use 27015, it's in use so it tries 27020 and then it gives up.
> > >
> > > I know when you use the srcds_run command, there is a way to specify
> the
> > > port to use, but I can't remember the command. Also, how many ports do
> I
> > > have to specify? Just two, or are there more than that?
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