What is sv_maxrate defaults? If its 30k then how will 100k change that? :S
> From: [email protected] > To: [email protected]; [email protected]; > [email protected] > Date: Mon, 11 Feb 2013 21:20:21 +0000 > Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update > > We have another update, changes are: > - fixed hltv demos being corrupted > - fixed downloading of custom sprays from users > - increased max rate to 100k (sv_min/maxrate still apply and defaults for > them are unchanged) > - changed timing function to call clock_gettime(), this should cause more > stable frame rates > > > As a reminder the plan is to make this the public release later this week, > and that update will be required. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alfred Reynolds > Sent: Friday, February 08, 2013 3:03 PM > To: [email protected]; Half-Life dedicated Linux server mailing > list ([email protected]); [email protected] > Subject: Re: [hlds] Counter-Strike 1.6 beta server update > > We have another update, changes are: > - fixed hltv being unable to record demos under Linux > - fixed dedicated servers listing as a listen server > - (partially) fixed hltv listing on the master servers (you need a client > update plus we need to do a server update to totally fix this) > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alfred Reynolds > Sent: Thursday, February 07, 2013 10:41 AM > To: Half-Life dedicated Linux server mailing list > ([email protected]); [email protected]; > [email protected] > Subject: Re: [hlds] Counter-Strike 1.6 beta server update > > We have another update, changes are: > - fixed hltv failing to launch > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alfred > Reynolds > Sent: Friday, February 01, 2013 2:07 PM > To: [email protected]; Half-Life dedicated Linux server mailing > list ([email protected]); [email protected] > Subject: Re: [hlds_linux] Counter-Strike 1.6 beta server update > > We have released an update to this beta. This update includes 1.6 server > changes so you should update. > > Fixes include: > - Fixed failing to launch on old OS distributions (I am looking at you > FreeBSD emu layer) > - Fixed flashbang causing mp_fadetoblack to be ignored > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alfred Reynolds > Sent: Thursday, January 31, 2013 1:39 PM > To: Half-Life dedicated Linux server mailing list > ([email protected]); [email protected]; > [email protected] > Subject: Re: [hlds] Counter-Strike 1.6 beta server update > > We have released an update to this beta. This update includes some good CS > 1.6 server changes so you should update. > > Fixes include: > - Fixed rotating objects stopping after some period in a map > - Fixed potential upload exploit that let a client put a new file on your > server (they could not touch/replace existing files) > - Fixed respawn bug in CS 1.6 if you died from drowning > > > I've got more CS 1.6 fixes planned, we are keeping track of the bugs over at > https://github.com/ValveSoftware/steam-for-linux/issues so report things you > want fixed (and features within reason). > > - Alfred > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Alfred > Reynolds > Sent: Monday, January 28, 2013 3:29 PM > To: [email protected]; [email protected]; > Half-Life dedicated Linux server mailing list > ([email protected]) > Subject: [hlds_linux] Counter-Strike 1.6 beta server > > We have begun testing of Half-Life and Counter-Strike 1.6 on OSX and Linux. > In support of this we have updated the dedicated server and converted it to > using the new Steampipe system. You can access the new version via Steampipe > right now, it remains network compatible with older clients. > > To access the beta please follow the steamcmd instructions on our developer > wiki, https://developer.valvesoftware.com/wiki/SteamCMD, Counter-Strike 1.6 > dedicated server is currently available as appid 90 (and will continue to use > this appid after full release). > > The changes in this version are numerous (and some fixes are still in > progress, I am looking at you redirect servers....). Under Linux we have > moved forward to GCC 4.6 (from 2.95, heh) and are using a newer OS toolchain, > so please do test these binaries on your machine. > > - Alfred > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

