Would be interested to know on what value was the particle limit raised to? Thanks.

-ics

Eric Smith kirjoitti:
We've released mandatory updates for Team Fortress 2, Day of Defeat: Source, 
and Half-Life 2: Deathmatch. The notes for the updates are below.

-Eric

------------------------------

Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller support for the Linux version

Team Fortress 2
- Added new Linux promo item
- Added new ETF2L, ESH, and UGC tournament medals
- Added new multicolored-lights style to the Festive Stickybomb Launcher
- Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and 
Half-Zatoichi using the wrong Red team arms skin while on the Blue team
- Fixed a client crash related to the HUD control point maps
- Fixed "Low-Health Kills" strange part also counting kills after the player 
had died
- Fixed "Buildings Sapped" strange counter sometimes incrementing when 
buildings were destroyed without a sapper attached
- Fixed a teamkill exploit that used the Crusader's Crossbow
- Fixed not being able to view different styles while previewing items in the 
Mann Co. Store
- Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
- Increased the particle limit
- Updated The Map Maker's Medallion to be paintable
- Updated the Engineer's Cap so the Red team version displays the correct color 
when paint is applied
- Updated Mvm_Bigrock to fix a server crash when all players are dead
- Updated several backpack images to fix issues caused by mat_picmip
- Updated the localization files

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to