The VPK header file (xxx_dir.vpk) is still included in the server distribution. 
 In fact the file still 'exists" in the engine's filesystem, but any attempts 
to actually read the file contents will fail.  This gives the server everything 
it might need in order to enforce consistency.

As a reminder, sv_pure is not fully functioning right now.  It currently should 
work if the client and server are in sync, but it won't work with optimal 
updates, and also won't work if the client has custom VPKs mounted.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Wednesday, February 27, 2013 2:52 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF beta updated released

My guess is hashes. I was thinking about how custom content will work, do we 
edit a file or something? How do we transfer the files?

Thanks,
Kyle
On 27 Feb 2013 14:50, "AnAkIn" <[email protected]> wrote:

> How will sv_pure work if it doesn't have the sounds/textures?
>
>
> 2013/2/27 Lambda <[email protected]>
>
> > >Dedicated server: removed textures and sounds from dedicated server
> > distribution.  Installation size reduced by approx 7.5GB
> >
> > This is awesome, thanks!
> >
> >
> > 2013/2/27 Fletcher Dunn <[email protected]>
> >
> > > Team Fortress 2 Beta:
> > > * Fix custom audio sometimes using data from wrong sound cache.
> > > * Sound cache for official shipping content now updated with the 
> > > game, clients no longer need to compute it
> > > * Misc audio system optimizations
> > > * VPK structure changes.  Deleted "models" and "materials", added 
> > > "textures".
> > > * Reordered files in VPK's to optimize load times by limiting disk
> > seeking.
> > > * Dedicated server: removed textures and sounds from dedicated 
> > > server distribution.  Installation size reduced by approx 7.5GB
> > > * Synced with TF release
> > >
> > > Please note that, as a result of the VPK reordering, this update 
> > > will
> be
> > a
> > > large download.  The server download is approximately 500MB.  The
> client
> > > download is approx 2GB.
> > >
> > > Thank you for testing!
> > >
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