No support for downloading VPK's from the server right now.
The fastdownload server doesn't know how to work with VPK's, either.
We're stuck with loose files for now for files downloaded from the server.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Wednesday, March 06, 2013 2:06 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 Beta update released

What about manually shipping VPKs (server side) without the workshop? Can we 
package all of our static assets into a VPK (models/sounds/etc)?

Thanks,
Kyle.
On 6 Mar 2013 16:51, "Fletcher Dunn" <[email protected]> wrote:

> Workshop integration is something we want to do in the future, but 
> it's not part of the immediate task list.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Erik-jan 
> Riemers
> Sent: Wednesday, March 06, 2013 1:38 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory TF2 Beta update released
>
> Any word on how the client will know if a vpk is "newer" and 
> redownloads it? There was word on a text file included in the vpk, or did I 
> miss that?
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of 
> Fletcher Dunn
> Sent: woensdag 6 maart 2013 21:24
> To: Half-Life dedicated Win32 server mailing list ( 
> [email protected]); Half-Life dedicated Linux server mailing 
> list ([email protected]);
> [email protected]
> Subject: [hlds_linux] Mandatory TF2 Beta update released
>
> Thanks again to those who have been testing.  This update is around 
> 100MB download.
>
> Team Fortress 2 Beta:
> * Synced with latest changes from release game
> * Moved several more files into VPK
> * Further load time optimizations
> * Basic implementation of sv_pure working using signed VPK files.  See 
> tf/cfg/pure_server_whitelist_base.txt for more details.
> * VPK tool: Added RSA public/private key generation and signing 
> functionality.  (Only on Windows.)
>
> Known issues:
> * Clients mounting custom VPK's might still get kicked when connecting 
> to pure servers.
> * RSA key signing not working on Windows version of VPK tool.
> * Linux/OSX clients might fail to connect to pure server.
>
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