ia32-libs are simply 32 bit versions of libraries for 64 bit installs.
x86-64 cpus are natively compatible with x86 programs, so all that's
needed are the libraries for them. ARM, however, is architecturally
incompatible with x86, thus, you'd be hard-pressed to find an ia32-libs
package for an ARM linux distro. If you absolutely must run srcds on
ARM, your only solution is to use x86 emulation software such as qemu.
On 3/19/2013 2:26 PM, Ryan Walmsley wrote:
I was talking about the Server. The server part on x64 bit computers
requires ia32-libs , I also thinks it requires it on arm. I can try this in
a bit.
On 19 March 2013 18:22, lee bailey <[email protected]> wrote:
TF2 could easily run on an arm device. Your post makes me "laff"
It could run on arm devices dating back a few years too. ARM processors
always have been comparable to low end x86 processors to be honest.
On Tue, Mar 19, 2013 at 5:28 PM, Ryan Walmsley <[email protected]> wrote:
Well anything is possible. I had a minecraft server which I compiled on
an
ARMV6 Device (Raspberry Pi) running 4 players fine. Just need to be able
to
get it either compiled or working on arm.
On 19 March 2013 17:20, Gordon Reynolds <[email protected]
wrote:
I would just love to see TF2 attempting to run on an ARM device, this
thought makes me laff.
On Tue, Mar 19, 2013 at 4:15 AM, Ryan Walmsley <[email protected]>
wrote:
Hi Guys,
I'm not sure if this is possible or allowed but is there any open
source
SRCDS / HLDS server alternatives? I would like to run SRCDS on ARM
Devices
but ia32-libs is not compiled for these platforms. The options are
either
trying to get ia32-libs working / compiled which is unlikely or get
an
open
source alternative instead.
If there are none is making one allowed? (Like with minecraft and
bukkit).
I was able to compile an alternative minecraft server on an arm
device
and
used it as a server.
--
Thanks -
Ryan Walmsley
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Ryan Walmsley
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