ia32-libs are simply 32 bit versions of libraries for 64 bit installs. x86-64 cpus are natively compatible with x86 programs, so all that's needed are the libraries for them. ARM, however, is architecturally incompatible with x86, thus, you'd be hard-pressed to find an ia32-libs package for an ARM linux distro. If you absolutely must run srcds on ARM, your only solution is to use x86 emulation software such as qemu.

On 3/19/2013 2:26 PM, Ryan Walmsley wrote:
I was talking about the Server. The server part on x64 bit computers
requires ia32-libs , I also thinks it requires it on arm. I can try this in
a bit.


On 19 March 2013 18:22, lee bailey <[email protected]> wrote:

TF2 could easily run on an arm device. Your post makes me "laff"
It could run on arm devices dating back a few years too. ARM processors
always have been comparable to low end x86 processors to be honest.

On Tue, Mar 19, 2013 at 5:28 PM, Ryan Walmsley <[email protected]> wrote:

Well anything is possible. I had a minecraft server which I compiled on
an
ARMV6 Device (Raspberry Pi) running 4 players fine. Just need to be able
to
get it either compiled or working on arm.


On 19 March 2013 17:20, Gordon Reynolds <[email protected]
wrote:
I would just love to see TF2 attempting to run on an ARM device, this
thought makes me laff.


On Tue, Mar 19, 2013 at 4:15 AM, Ryan Walmsley <[email protected]>
wrote:
Hi Guys,

I'm not sure if this is possible or allowed but is there any open
source
SRCDS / HLDS server alternatives? I would like to run SRCDS on ARM
Devices
but ia32-libs is not compiled for these platforms. The options are
either
trying to get ia32-libs working / compiled which is unlikely or get
an
open
source alternative instead.

If there are none is making one allowed? (Like with minecraft and
bukkit).
I was able to compile an alternative minecraft server on an arm
device
and
used it as a server.

--
Thanks -

Ryan Walmsley
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Ryan Walmsley
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