Since I began using the SteamPipe beta for HL2DM I have noticed this new 
console error begin appearing, it appears to be trying to load a VMT file, but 
there isn’t even a models directory anymore. Just to make sure it wasn’t just 
3rd party maps causing it, I started my server with the map dm_overwatch, and 
here’s an extract from my console output:

----

ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Precache of sprites/redglow1 ambigious (no extension specified)
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
CMaterial::PrecacheVars: error loading vmt file for models/items//grenade2
Precache of sprites/redglow1 ambigious (no extension specified)
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
dlopen failed trying to load:
/home/ggo/.steam/sdk32/steamclient.so
with error:
/home/ggo/.steam/sdk32/steamclient.so: cannot open shared object file: No such 
file or directory

----

Note that I'm talking about the CMaterial error lines, the other errors either 
existed before SteamPipe, or are for a valid reason (such as the bottom one).

If anyone could give me an insight into this I would be grateful.

Regards,

Pricetx
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