This is.. pretty frightful.
You really should look into putting some try/catches or something into your
plugins (or bug the devs to) if you're getting this many.

I could keep poking through but at this point you really need to strip
EVERYTHING OUT and start putting it back together piece by piece.

We are not SourceMod/FreakFortress support, and while we (hlds_linux)
generally have the brainpower to figure out what might be causing a problem
with SourceMod, this is a thread you probably should take up over at
SourceMod forums.

Also you say your "Vanilla" server is crashing a lot. What mods is that
running?


On Mon, May 6, 2013 at 12:29 PM, DontWannaName! <[email protected]>wrote:

> Source mod is far from vanilla...
>
> Sent from my iPhone 5
>
> On May 6, 2013, at 10:51 AM, Ondřej Hošek <[email protected]> wrote:
>
> > On Mon, 2013-05-06 at 19:36 +0200, Albert Kim wrote:
> >> hi, im new to the HLDS mailing list, i've got a problem that nobody has
> >> seemed to be able/willing to diagnosis, i only know a medium tech
> knowledge
> >> of servers, because im mostly focusing on creating the actual content
> >> (maps, models, sounds) instead.
> >>
> >> My Freak Fortress 2 and Vanilla Server has been crashing a lot, on map
> >> change, or (final) round end.
> >
> > That's a load of SourceMod error messages. Have you tried asking in the
> > SourceMod forums? Do you have the newest versions of all plugins? If you
> > have installed the SteamPipe beta gamedata, have you deleted it again
> > now that it has gone official and the automatic updater took over?
> >
> > Cheers,
> > ~~ Ondra
> >
> >
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-- 
- Gordon Reynolds
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