I have had 2 cases now on TF2 where round does not end as it should. I have mp_maxrounds set to 2 and mp_timelimit set to 60. When we are at the second round and the other team beats the other team, map time runs out but the ending screen never shows up to middle lower which shows top 3 players and winning capture, etc.

Instead, next round you hear either the winning music or losing music and "you have failed" if you are on the losing team. It seems that the round end event somehow slides to the next round, causing a third round to happen despite mp_maxrounds being set to 2. Some things fire late due to that or not at all.

This seem to happen randomly and not nearly every time. I have not updated the servers as it wasn't needed for the latest update.

-ics

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