Hi,

Wondering if anyone here has the same issue.

After an update a few weeks back we're stuck with the following bug. Whenever 
MVM changes maps and players are present, the server counts the present player 
as bots, and thus is showing an incorrect player count. If 5 people go trough 
the mapchange it will show 0/6, if a person joins after the mapchange it shows 
1/6 while the server is actually full.

Cheers,

Saint K.
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