There was some talk about compression during mid may here on the list,
either this one or the windows one. It was related to lag spikes servers
had. Valve uses compression for the gameserver traffic so i'd figure
also other traffic is compressed. There was no mention of the
compression though, but was some talk about rewriting it or something.
Check out the archive if you can.
-ics
Sebastian Staudt kirjoitti:
@Josh: I think you didn't read my entire mail. :)
@Gordon: Thanks for the additional input.
Nevertheless, I'd love to see some official resource that clarifies if
bzip2 support is still required for querying Source servers.
2013/7/9 Gordon Reynolds <[email protected]>
Is bzip2 still used to compress server responses to queries?
I do not believe so, I use SourceLib in python to do some simple querying,
and in the source for that there is a note/comment about how there is
support for bzip2 compressed packets - but the author (at the time of
writing) has never found anyone using this, and so has just left it out.
bzip2 is still used to compress maps and other resources, but as far as I
have seen, I can't say I've heard of anyone compressing the actual packets
- as is documented possible.
On Mon, Jul 8, 2013 at 10:41 PM, Josh Stratton <[email protected]
wrote:
bzip2 is still being used. 7zip doesn't have great comparability with
Ruby
to my knowledge but I've been using it for years for compressing. Open
source and it works better than the previous programs I've used.
On Monday, July 8, 2013, Sebastian Staudt wrote:
Hi.
Some of you might know that I'm the author of the Steam Condenser
library (
http://koraktor.de/steam-condenser) which is available for Ruby, Java
and
PHP.
Currently I'm in need to find a new bzip2 compression library for Ruby,
because the current one (bzip2-ruby) is not compatible with Ruby 2.0
yet.
Although I started working on an alternative implementation (rbzip2)
myself, I have one simple question at the moment:
Is bzip2 still used to compress server responses to queries?
I recently tried to query random Source servers from the master server,
but
not a single one replied with compressed data.
So before I put more effort into this, I'd like to now if this is still
needed or if this feature can be deprecated safely.
Best regards,
Sebastian
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- Gordon Reynolds
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