Are you using metamod, or metamod-p? If the former, try the latter out
On Jul 9, 2013 11:05 AM, "John Martin" <[email protected]> wrote:
> Thank you all for the help! The valve server is running again. If I may
> trouble you with one more issue. Is there a trick to getting Metamod to
> work for this new version of hlds? This was working on this host before the
> hlds server upgrade so I should have the right libraries, but now I get
> this error when I launch the server:
>
> Host_Error: Couldn't get DLL API from =÷4<ü¿ ü¿!
> FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from =÷4<ü¿
> ü¿!
>
> If I disable this line in liblist.gam (not pointing to metamod), the stock
> server launches properly.
>
> //gamedll_linux "dlls/hl.so"
> gamedll_linix "addons/metamod/dlls/metamod_**i386.so"
>
> I have downloaded what I believe to be the latest metamod file from
> sourceforge. I have verified that the file exists and has open permissions.
> Maybe I've broken some sort of symlink to a library?
>
> Cheers!
>
> John
>
>
> On 7/5/2013 1:21 PM, John Martin wrote:
>
>> I should add that the API URL test shows that this is a bad version (same
>> response with my original server), but yet this is a new install on a new
>> host that I just leased. Are the source binaries out of date? Should I be
>> getting them from somewhere else?
>>
>> {
>> "response": {
>> "success": true,
>> "servers": [
>> {
>> "addr": "199.167.193.203:27015",
>> "gmsindex": 65534,
>> "reject": "bad_version",
>> "appid": 70,
>> "gamedir": "valve",
>> "region": 255,
>> "secure": true,
>> "lan": false,
>> "gameport": 27015,
>> "specport": 0
>> }
>> ]
>>
>> }
>> }
>>
>>
>>
>> On 7/5/2013 10:35 AM, John Martin wrote:
>>
>>> Hello all,
>>> I've been having a problem with my Linux hlds server (valve -
>>> Plagues Rat Race) on IP 46.29.252.97. I decided to lease a new Linux host
>>> and start from scratch. I am encountering the same problem with a brand
>>> new, unmodified valve server as well. I must be doing something wrong, I
>>> cant seem to communicate with the Master Servers and map restarts are
>>> forced. Also, the server name for both of these hosts does not show up in
>>> the game list, but you can connect to them if you put the IP in your
>>> favorites.
>>>
>>> Can someone help?
>>>
>>> Here is some feedback from the first launch of a brand new server:
>>>
>>> The build command history:
>>>
>>> 1 wget
>>> http://www.steampowered.com/**download/hldsupdatetool.bin<http://www.steampowered.com/download/hldsupdatetool.bin>
>>> 2 chmod +x hldsupdatetool.bin
>>> 3 ./hldsupdatetool.bin
>>> 4 ./steam -command update -game valve -dir .
>>> 5 ./hlds_run -game valve -autoupdate +maxplayers 20 +map boot_camp
>>> (I've also tried with specifying IP and port)
>>>
>>> Output from first run:
>>>
>>> $ ./hlds_run -game valve -autoupdate +maxplayers 20 +map boot_camp
>>> Auto detecting CPU
>>> Using Pentium II Optimised binary.
>>> Auto-restarting the server on crash
>>> Updating server using Steam.
>>> Checking bootstrapper version ...
>>> removing stale semaphore last operated on by process 17220 with name
>>> 0eBlobRegistryMutex_**10BE01D0EA34A415C25C4D8694B6F8**D3
>>> removing stale semaphore last operated on by process 17220 with name
>>> 0eBlobRegistrySignal_**10BE01D0EA34A415C25C4D8694B6F8**D3
>>> Updating Installation
>>> Determining which depot(s) to install/update...
>>> 2 depot(s) will be installed/updated
>>> 0:00 Checking local files and building download list for depot 4
>>> 'Linux Server Engine' version 74
>>> 0:00 Connecting content server session for version 74
>>> 0:07 [205.185.220.132:27030] Connecting...
>>> 0:07 [205.185.220.132:27030] Connection established;
>>> handshaking...
>>> 0:07 [205.185.220.132:27030] Sending login message...
>>> 0:07 Fetching version 74 manifest
>>> 0:07 Reading version 74 checksum table
>>> 0:07 Calculating download size
>>> 0:07 No files will be downloaded
>>> 0:07 Checking local files and building download list for depot 1
>>> 'Half-Life' version 12
>>> 0:07 Connecting content server session for version 12
>>> 0:10 [205.185.220.132:27030] Reusing connection
>>> 0:10 [205.185.220.132:27030] Sending login message...
>>> 0:10 Fetching version 12 manifest
>>> 0:10 Reading version 12 checksum table
>>> 0:10 Fetching exclude list
>>> 0:10 Calculating download size
>>> 0:11 No files will be downloaded
>>> 0:11 [205.185.220.132:27030] Disconnecting
>>> HLDS installation up to date
>>> Unable to open tty(/dev/tty) for output
>>>
>>> Console initialized.
>>> Using breakpad crash handler
>>> Setting breakpad minidump AppID = 70
>>> Forcing breakpad minidump interfaces to load
>>> Looking up breakpad interfaces from steamclient
>>> Calling BreakpadMiniDumpSystemInit
>>> Installing breakpad exception handler for appid(70)/version(5787)
>>> scandir failed:/home/hlds/./valve/SAVE
>>> scandir failed:/home/hlds/./platform/**SAVE
>>> Protocol version 48
>>> Exe version 1.1.2.1/Stdio (valve)
>>> Exe build: 11:30:00 Aug 28 2012 (5787)
>>> STEAM Auth Server
>>> Server IP address 199.167.193.203:27015
>>> scandir failed:/home/hlds/./valve/SAVE
>>> scandir failed:/home/hlds/./platform/**SAVE
>>> Looking up breakpad interfaces from steamclient
>>> Calling BreakpadMiniDumpSystemInit
>>>
>>> couldn't exec listip.cfg
>>> couldn't exec banned.cfg
>>> Connection to Steam servers successful.
>>> VAC secure mode is activated.
>>> MasterRequestRestart
>>> Your server will be restarted on map change.
>>>
>>> Thank you!
>>> John
>>>
>>>
>>>
>>>
>>
>
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