Valve recognized that there was a problem with today's update, and it was killing some servers/clients/whatever.

I am guessing they intentionally reverted the version on the WebAPI to stop more clients from auto-updating and thus getting the bad update.

The alternative would have been to release another real update via an increment of the version number, causing all clients to download the new update. Lots more bandwidth, downtime, etc.

When they got the fix in place, they restored the new version number.



Given this, I am going to say that reversions are possible and should be ignored, since that's apparently the way they want their clients to behave.



Eric Smith wrote:
Can you check the link again from your side and let me know if you're still 
getting the wrong version?  Thanks.

-Eric


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jesse Molina
Sent: Wednesday, July 24, 2013 7:14 PM
To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 
server mailing list (h...@list.valvesoftware.com)
Subject: Re: [hlds_linux] [hlds_announce] Mandatory TF2 update released


You are misunderstanding the problem.

Valve's API webserver is saying the update today never happened.  Their web API 
is broken.

Update version released today per annoucement: 1844935 Actual version on the 
SteamPipe repositories: 1844935 Update version the web API says is UpToDate right 
now: 1833886 <-- wrong



My auto update system doesn't do an integer comparison to see if the new 
version is positive from the previous version, it just checks to see if they 
differ.  If they do, it updates.

I have a lot of sanity checking in the system, which disables the whole thing 
after three failed updates.  If that wasn't in place it would be updating over 
and over again right now.



My master server updated correctly after the first update went out.  The 
problem is that 30 minutes later, the web API service says the version 
reverted, when it really did not.



DontWannaName! wrote:
Did you try updating again with verify?

I emailed Eric and he said they are working on a fix for 2003.

Sent from my iPhone 5

On Jul 24, 2013, at 7:00 PM, Jesse Molina <je...@opendreams.net> wrote:


It is entirely possible that they have multiple servers which provide the web 
API services, and that one of them was an improper state.

I got unlucky.

Well... it's still broken right now:

api.steampowered.com. is 63.228.223.110

http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&ver
sion=0&format=xml

<response><success>true</success><up_to_date>false</up_to_date><versi
on_is_listable>false</version_is_listable><required_version>1833886</
required_version><message>Your server is out of date, please
upgrade</message></response>

1833886 is the OLD version.



DontWannaName! wrote:
I was able to start my servers just fine. Windows 2008.

Sent from my iPhone 5

On Jul 24, 2013, at 6:39 PM, Jesse Molina <je...@opendreams.net> wrote:


It looks like some of the update servers backed out the update or were 
otherwise in an improper state after the update today.  My auto update system 
first updated, then downgraded again when the UpToDateCheck version reverted.

Can I get a response from Valve?  Would it be reasonable to expect that a 
release version could revert, or will versions always be a positive increment, 
even in the event of a content reversion?

FYI It was more than 30 minutes after the first update that the reversion 
occurred.  My update check interval is every minute.



20130724165401-20228
Checking: srcds-tf2-MASTER
srcds-tf2-MASTER: Local steam.inf filepath:
/srv/srcds/srcds-tf2-MASTER/tf/steam.inf
srcds-tf2-MASTER: Local version is 1833886
srcds-tf2-MASTER: Remote UpToDateCheck URL is:
http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&v
ersion=0&format=xml
srcds-tf2-MASTER: Remote version is: 1844935
srcds-tf2-MASTER: Result: Installation out of date. Added to updatelist.


20130724173001-23606
Checking: srcds-tf2-MASTER
srcds-tf2-MASTER: Local steam.inf filepath:
/srv/srcds/srcds-tf2-MASTER/tf/steam.inf
srcds-tf2-MASTER: Local version is 1844935
srcds-tf2-MASTER: Remote UpToDateCheck URL is:
http://api.steampowered.com/ISteamApps/UpToDateCheck/v1?appid=440&v
ersion=0&format=xml
srcds-tf2-MASTER: Remote version is: 1833886
srcds-tf2-MASTER: Result: Installation out of date. Added to updatelist.




Eric Smith wrote:
We've released a mandatory update for TF2. The notes for the update are below. 
The new version is 1844935.

-Eric

--------------------------

- Ended the Mann Co. Store summer sale
- The Summer Claim check is now a rare drop
- Medics using the Quick-Fix will now take jump force from Pyros
using the Detonator to explosive jump
- Fixed a client crash related to missing particle systems
- Fixed a server crash when entering Sudden Death mode with only
melee weapons
- Fixed players sometimes being damaged by doors when they are
closing
- Fixed soccer/beach balls sometimes blocking Payload carts and
trains
- Fixed paint can icons not showing the Red/Blue colors correctly
- Fixed the Loch-n-Load gun sight not drawing in the correct place
- Fixed the Bonk Boy model using the incorrect normals
- Updated Cp_Badlands and Koth_Badlands
     - Opened the windows around the center point
     - Smoothed player clipping around doorways

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--
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# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



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