gnaaa early morning, don't loop my ip :p

2013/9/30 Zaretti Steve <[email protected]>:
> Well, these I my srcds firewall rules:
> permit udp any 87.98.179.101/32 range 26900 26999
> permit udp any range 1000 1099 IP.IP.IP.IP/32 range 20000 20010
> permit udp any range 1330 1340 IP.IP.IP.IP/32 range 20000 20010
> permit udp any range 27000 27999 IP.IP.IP.IP/32 range 20000 20010
>   <= standars client
> permit udp any range 33600 33699 IP.IP.IP.IP/32 range 20000 20010
> permit udp any gt 50000 IP.IP.IP.IP/32 range 20000 20010
>       <= ping, you should do packet length/string check
>
>  My servers are on port 20004, 20005, etc.
>
>  This rules was set ages ago. I'm not sure about which one allow steam
> connexion. Don't forgot that some client will be impacted.
>
>
>  GL.
>
>
> 2013/9/30 Bruno Garcia <[email protected]>:
>> Unrelated to this topic: Don't be frighten to address your ddos attack
>> situation with the authorities. You have every right to do so, and it will
>> most likely permanently solve your problem.
>>
>>
>> On Sun, Sep 29, 2013 at 5:21 PM, Marco Padovan <[email protected]> wrote:
>>
>>> well... i see no traffic on dst port 27015 will probably have to leave the
>>> tcpdump (with -nnvvXS ) running for very long time?
>>> btw I hope there's a clear answer from valve.
>>>
>>> btw the only port I'm filtering (and always have been) is: UDP 269xx ... I
>>> see plenty of those attached as listening to srcds...
>>>
>>> but it's is not related to the item server error apparently... probably the
>>> item server connections is done in udp and outgoing, not listening
>>>
>>>
>>> On Sun, Sep 29, 2013 at 9:43 PM, Zaretti Steve <[email protected]> wrote:
>>>
>>> > tcpdump dst port 27015 | egrep -i "valve|steam"
>>> >
>>> > 2013/9/29 Marco Padovan <[email protected]>:
>>> > > Hi,
>>> > >
>>> > > due to serious ddos attacks we had to put up a very strict firewall
>>> > > rulesets.
>>> > >
>>> > > Basically we permit just the incoming listening ports (client, server
>>> and
>>> > > tv) and deny everything else.
>>> > >
>>> > > With that setup everything runs smoothly except if you press M to
>>> access
>>> > > the inventory and you see that error.
>>> > >
>>> > > My question is: what is the item server port so we can create a
>>> specific
>>> > > rule for that kind of traffic?
>>> > > Does the steam item server port send traffic with source 27015?
>>> > >
>>> > > Additionally does the connection to the item server make use of a
>>> random
>>> > > local port instead of the one defined with the +clientport command line
>>> > > switch right?
>>> > >
>>> > > Thank you,
>>> > > best regards
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