None of my servers are running any sort of bots, and they all dropped quickplay traffic completely last night.

Can you double check to verify this update didn't create an additional issue, as it sure does look like something is wrong.

~6000 players in 24h to 0 in 12h, doesn't really make any sense.


----- Original Message ----- From: "Fletcher Dunn" <[email protected]> To: "Half-Life dedicated Linux server mailing list" <[email protected]>
Cc: <[email protected]>
Sent: Thursday, October 31, 2013 12:32 PM
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?


We recently fixed a bug that has been giving servers running bots an unfair and unintended quickplay scoring advantage. This could change traffic patterns.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Marco Padovan
Sent: Thursday, October 31, 2013 8:52 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?

Same here... seeing the same issue on 12servers.... all where full yesterday :)


On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy <[email protected]>wrote:

Server was full last night before update..but no one has been on since
the update.

Thankfully I am not the only one with this issue!


On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander <
[email protected]> wrote:

> Seeing problems on my end as well. A server holding at 24/24
> constant before the update has seen all of its traffic vanish even
> with a few players to seed QuickPlay traffic.
>
>
> On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy <[email protected]> wrote:
>
> > VAC secure mode is activated.
> > Connection to game coordinator established.
> > Current item schema is up-to-date with version 553324E3.
> > Received auth challenge; signing into gameserver account...
> > L 10/31/2013 - 06:01:08: Received auth challenge; signing into
gameserver
> > account...
> > L 10/31/2013 - 06:01:08: Loading map "plr_hightower_event"
> > Game server authentication: SUCCESS! Standing: Good. Trend: Upward
> > Fast L 10/31/2013 - 06:01:08: Game server authentication: SUCCESS! > > Standing:
> > Good. Trend: Upward Fast
> >
> >
> > I'm not seeing any bad ratings on mine, but quickplay traffic just
> > vanished.
> >
> >
> > ----- Original Message ----- From: "Lambda"
> > <[email protected]>
> > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
**
> > valvesoftware.com <[email protected]>>
> > Sent: Thursday, October 31, 2013 11:29 AM
> > Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
update?
> >
> >
> >
> >  Same here, i checked the quickplay status and it went from "Good"
> > to
> "Bad"
> >> out of a sudden, funny thing is that the client command to list
> >> the identities and the status says that they're all good but upon
> >> server launch it says that its "Bad"
> >>
> >>
> >> 2013/10/31 Calvin Judy <[email protected]>
> >>
> >>  http://i.imgur.com/bejbG1m.png
> >>>
> >>> There has been a significant drop in quickplay traffic on our
> >>> servers
> as
> >>> well.
> >>>
> >>>
> >>> ----- Original Message ----- From: "Todd Pettit" <
> [email protected]>
> >>>
> >>> To: "Half-Life dedicated Linux server mailing list" > >>> <hlds_linux@list.
> **
> >>> valvesoftware.com <hlds_linux@list.**valvesoftware.com<
> [email protected]>
> >>> >>
> >>> Sent: Thursday, October 31, 2013 11:13 AM
> >>> Subject: [hlds_linux] Is sv_tags "event247" broken after the > >>> update?
> >>>
> >>>
> >>>
> >>>  I noticed Halloween servers running plr_hightower_event are no
longer
> >>>
> >>>> receiving quickplay traffic after the last update.
> >>>> Is anyone else having the same issue? Normal servers seem
unaffected.
> >>>>
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> >>>> mailman/listinfo/hlds_linux<
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
> >>>> >
> >>>>
> >>>>
> >>>
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> >>> mailman/listinfo/hlds_linux<
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>
> --
> thesupremecommander (Steam<
> http://steamcommunity.com/id/thesupremecommander>
> )
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--
Padraig Fahy.
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