If only it did have more variety.

That number increases eveytime you use quickplay (resets when you quit the
game)..

So someone used quickplay 62 times. That's what I call hard to please.


On Thu, Nov 14, 2013 at 11:22 AM, Lambda <lambdace...@gmail.com> wrote:

> Yeah that's what i thought at first but seeing numbers as high as 62... i
> have 28 different quickplay numbers, i dont think that there's that much
> options at the game
>
>
> 2013/11/14 ics <i...@ics-base.net>
>
> > I assume quickplay numbers mean cp, pl, ctf, attack defence, plr, sd,
>  all
> > modes etc gamemode, basically all the quikcplay options. Coaching is
> > connection method too.
> >
> > -ics
> >
> > Lambda kirjoitti:
> >
> >  Anyone knows what the number in quickplay_# means? I've got numbers as
> big
> >> as 62, i've also got "coaching" as connection method which isn't listed
> in
> >> the list provided earlier.
> >>
> >>
> >> 2013/11/14 Chris Oryschak <ch...@oryschak.com>
> >>
> >>  Yup this is really good to know how your community is doing.
>  Defiantly a
> >>> awesome feature.. can't wait for some sql logging and analytic pages
> made
> >>> to make per server/date/time frame stats displayed...  I'm getting some
> >>> users that aren't returning a value though:
> >>>
> >>>
> >>> 11:09:08 [SM] Displaying connection method for all players...
> >>>             - 507 iL Cappo!!                    serverbrowser_history
> >>>             - Nova<esThnGr8                     serverbrowser_history
> >>>             - sic                               serverbrowser_history
> >>>             - sleepy                            serverbrowser_internet
> >>>             - Friz                              serverbrowser_history
> >>>             - HeSnakeHeroofEternisen
> >>>             - YYZ                               serverbrowser_history
> >>>             - Sombre                            serverbrowser_history
> >>>             - Ash 2.0                           serverbrowser_internet
> >>>             - [WCE] Monty                       serverbrowser_favorites
> >>>             - shadowlerks                       serverbrowser_history
> >>>             - Pinhead{EMC}                      serverbrowser_favorites
> >>>             - Skorchy                           serverbrowser_internet
> >>>             - BUMSPAM                           serverbrowser_history
> >>>             - =(eGO)=Tango v1.0                 serverbrowser_history
> >>>             - Hernii55338                       serverbrowser_favorites
> >>>             - Spaceman                          serverbrowser_favorites
> >>>             - supp0rt
> >>>             - Aminal Parade                     serverbrowser_history
> >>>             - Jizz_Syrup                        serverbrowser_history
> >>>             - DRAK?                            serverbrowser_favorites
> >>>             - Peppermiz                         serverbrowser_favorites
> >>>             - Jake                              steam
> >>>             - fan951126                         serverbrowser_history
> >>>             - Pwel                              serverbrowser_internet
> >>>             - Princess Juggs                    serverbrowser_favorites
> >>>             - SGTBrutus                         serverbrowser_favorites
> >>>             - Paco Ernesto                      serverbrowser_history
> >>>             - Machiavellian Spork               serverbrowser_favorites
> >>>             - Kbeezey                           serverbrowser_history
> >>>
> >>>
> >>> On Thu, Nov 14, 2013 at 10:39 AM, ics <i...@ics-base.net> wrote:
> >>>
> >>>  Quite surprising results. Well not really. I just assumed quikcplay
> >>>> connected players count would be higher but it does seems that ~70% of
> >>>>
> >>> our
> >>>
> >>>> players join through favorites.
> >>>>
> >>>> Thanks for the plug-in!
> >>>>
> >>>> -ics
> >>>>
> >>>> Doctor McKay kirjoitti:
> >>>>
> >>>>   Here is a plugin that simply displays how all in-game players
> >>>> connected
> >>>>
> >>> to
> >>>
> >>>> the server after running a command:
> >>>>> https://forums.alliedmods.net/showthread.php?t=229731
> >>>>>
> >>>>> More full-featured stats will be released soon.
> >>>>>
> >>>>>
> >>>>> Dr. McKay
> >>>>> www.doctormckay.com
> >>>>>
> >>>>>
> >>>>> On Tue, Nov 12, 2013 at 3:13 PM, ics <i...@ics-base.net> wrote:
> >>>>>
> >>>>>   I'd settle for a command that lists where current players of the
> >>>>> server
> >>>>>
> >>>>>> came from, for example addition into status command field along with
> >>>>>>
> >>>>> ping
> >>>
> >>>> and such.
> >>>>>>
> >>>>>> -ics
> >>>>>>
> >>>>>> DontWannaName! kirjoitti:
> >>>>>>
> >>>>>>    Grab the client value using sourcemod?
> >>>>>>
> >>>>>>  Sent from my iPhone 5
> >>>>>>>
> >>>>>>>    On Nov 12, 2013, at 12:01 PM, Todd Pettit <
> pettit.t...@gmail.com>
> >>>>>>> wrote:
> >>>>>>>
> >>>>>>>  "cl_connectmethod" = "serverbrowser_favorites"
> >>>>>>>>
> >>>>>>>> Ok, it works for myself but I know how I connected how do you see
> >>>>>>>> how
> >>>>>>>> others connected?
> >>>>>>>>
> >>>>>>>>
> >>>>>>>> ----- Original Message -----
> >>>>>>>> From: "Fletcher Dunn" <fletch...@valvesoftware.com>
> >>>>>>>> To: "Half-Life dedicated Linux server mailing list"
> >>>>>>>> <hlds_linux@list.
> >>>>>>>> valvesoftware.com>
> >>>>>>>> Cc: "Half-Life dedicated Win32 server mailing list (
> >>>>>>>> h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>
> >>>>>>>> Sent: Tuesday, November 12, 2013 2:45:44 PM
> >>>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
> >>>>>>>>
> >>>>>>>> It tells you what tab they used.  So you know whether they used
> the
> >>>>>>>> favorites tab versus the main server list.
> >>>>>>>>
> >>>>>>>> -----Original Message-----
> >>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> >>>>>>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
> >>>>>>>>
> >>>>>>> ElitePowered .
> >>>
> >>>>  Sent: Tuesday, November 12, 2013 11:25 AM
> >>>>>>>> To: Half-Life dedicated Linux server mailing list
> >>>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
> >>>>>>>>
> >>>>>>>> What's the point of having this feature on the other games if the
> >>>>>>>>
> >>>>>>> only
> >>>
> >>>>  way to connect is via the server browser?
> >>>>>>>>
> >>>>>>>>   On Nov 12, 2013 2:09 PM, "DontWannaName!" <
> ad...@topnotchclan.com
> >>>>>>>> >
> >>>>>>>>
> >>>>>>>>> wrote:
> >>>>>>>>>
> >>>>>>>>> Is it able to tell if they connect from their favorites?
> >>>>>>>>>
> >>>>>>>>> Sent from my iPhone 5
> >>>>>>>>>
> >>>>>>>>>    On Nov 12, 2013, at 11:02 AM, Fletcher Dunn
> >>>>>>>>>
> >>>>>>>>>  <fletch...@valvesoftware.com>
> >>>>>>>>>>
> >>>>>>>>>>   wrote:
> >>>>>>>>>>
> >>>>>>>>>   Several server operators have requested the ability to know how
> >>>>>>>>>
> >>>>>>>>>> their
> >>>>>>>>>>
> >>>>>>>>>>   clients are connecting to their server.  The latest TF update
> >>>>>>>>>>
> >>>>>>>>> added
> >>>
> >>>>  a
> >>>>>>>>> new client convar, cl_connectmethod, that contains a string value
> >>>>>>>>>
> >>>>>>>> that
> >>>
> >>>>  indicates how the client connected to your server.  It's sent in the
> >>>>>>>>> same way as cl_rate and others, and a plugin should be able to
> >>>>>>>>>
> >>>>>>>> access
> >>>
> >>>>  this information.  It will be empty if joined directly through a
> >>>>>>>>> console "connect" command.  I apologize that I don't have the
> list
> >>>>>>>>>
> >>>>>>>> of
> >>>
> >>>>  values at hand, but I'm sure some helpful server operator or plugin
> >>>>>>>>> author will post the list of codes that are sent.
> >>>>>>>>>
> >>>>>>>>>   Please be aware that the field is not secure, and the work
> >>>>>>>>> required
> >>>>>>>>>
> >>>>>>>>>> to
> >>>>>>>>>>
> >>>>>>>>>>   secure it is not trivial.  Without too much effort a client
> >>>>>>>>>> could
> >>>>>>>>>>
> >>>>>>>>> send
> >>>>>>>>> you pretty much any string they want.  So this is best used for
> >>>>>>>>> general reporting purposes and understanding where your players
> are
> >>>>>>>>> coming from, not to treat players differently based on how they
> >>>>>>>>> connect.
> >>>>>>>>>
> >>>>>>>>>   This is a Source engine change, so it will be available in
> CS:S,
> >>>>>>>>>
> >>>>>>>>>> DoD:S,
> >>>>>>>>>>
> >>>>>>>>>>   and HL2:DM in the next update for those games.
> >>>>>>>>>>
> >>>>>>>>>   _______________________________________________
> >>>>>>>>>
> >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>> archives,
> >>>>>>>>>>
> >>>>>>>>>>   please visit:
> >>>>>>>>>>
> >>>>>>>>>   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
> >>>>>>>>> hlds_linux
> >>>>>>>>>
> >>>>>>>>>>   _______________________________________________
> >>>>>>>>>>
> >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>>
> >>>>>>>> archives,
> >>>
> >>>>  please visit:
> >>>>>>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>>>>
> >>>>>>>>>   _______________________________________________
> >>>>>>>>>
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>
> >>>>>>> archives,
> >>>
> >>>>  please visit:
> >>>>>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>
> >>>>>>> archives,
> >>>
> >>>>  please visit:
> >>>>>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>> _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>
> >>>>>>> archives,
> >>>
> >>>>  please visit:
> >>>>>>>>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>>>
> >>>>>>>>   _______________________________________________
> >>>>>>>>
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>> archives,
> >>>>>>> please visit:
> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>>
> >>>>>>>
> >>>>>>>  _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>>> please visit:
> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>>
> >>>>>>   _______________________________________________
> >>>>>>
> >>>>> To unsubscribe, edit your list preferences, or view the list
> archives,
> >>>>> please visit:
> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list archives,
> >>>> please visit:
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>
> >>>>  _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>
> >>>  _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> _______________________________________________
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>
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