So if you've had a server for a few years and you still get 47% quickplay
traffic doesn't that tell you that you're running a server that might be
twice as large as it needs to be? I mean if you pulled regulars from
quickplay players wouldn't that number slowly drop (during peak), because
of all your regulars?

Or do quickplayer honestly, literally, -not care what server they are on-,
and will never add your server to favorites as is?


On Thu, Jan 23, 2014 at 8:11 PM, Doctor McKay <mc...@doctormckay.com> wrote:

> The cvar was actually added at the request of myself and several others.
>
> I took the liberty to make a chart showing exactly what percent of my
> players come from Quickplay. The result was disappointingly high:
> http://i.imgur.com/91xNnU1.png
>
> I don't expect any more than 20% of Quickplay users to uncheck the
> "Official servers only" box. That means that I have lost around 40% of my
> traffic. My community is relatively popular, too. Smaller communities or
> communities that are just starting up will lose a lot more traffic than I
> will.
>
>
> Dr. McKay
> www.doctormckay.com
>
>
> On Thu, Jan 23, 2014 at 10:48 PM, Robert Paulson <thepauls...@gmail.com
> >wrote:
>
> > It's quite obvious really. Valve only makes features to benefit
> themselves
> > or players, and cl_connectmethod was at face value did not do either one.
> >
> > They don't care about server owners having this knowledge unless it
> > benefits them and didn't even bother to protect the convar from spoofing
> by
> > a using 1 convar flag.
> >
> > Its main purpose was to stop server owners from complaining about all the
> > restrictions placed on quickplay on the flawed assumption that quickplay
> is
> > a tiny and unimportant part of your player base.
> >
> >
> >
> > On Thu, Jan 23, 2014 at 7:20 PM, Doctor McKay <mc...@doctormckay.com>
> > wrote:
> >
> > > While I agree with what you are saying, what does cl_connectmethod have
> > to
> > > do with any of this?
> > > On Jan 23, 2014 9:12 PM, "Robert Paulson" <thepauls...@gmail.com>
> wrote:
> > >
> > > > First they came for the custom attachments, and I did not speak out.
> > > > Because I did not use it.
> > > > Then they came for fast respawn, and I did not speak out. Because I
> did
> > > not
> > > > use it.
> > > > Then they came for increased slots, and I did not speak out. Because
> I
> > > did
> > > > not use it.
> > > > Then they came for the MOTD, and I did not speak out. Because it
> would
> > > hurt
> > > > others more than me.
> > > > Then they came for me, and there was no one left to speak for me.
> > > >
> > > > This is a repeat of the "Custom Tabs" fiasco. Except Valve probably
> > won't
> > > > remove it this time because they can wave the evidence that a
> minority
> > of
> > > > players use quickplay, despite the fact that quickplay has a monopoly
> > on
> > > > new players and without them your server is dead. Your current
> players
> > > > won't play TF2 forever.
> > > >
> > > > I saw this coming a mile away when Valve released the
> cl_connectmethod
> > > > convar. As I have said time and time again, Valve has obligations to
> > > server
> > > > owners as well as players. We, or at least I, bought TF2  expecting
> not
> > > to
> > > > have our hosting abilities crippled so much.
> > > >
> > > > On Thu, Jan 23, 2014 at 5:11 PM, Doctor McKay <mc...@doctormckay.com
> >
> > > > wrote:
> > > >
> > > > > Why?
> > > > >
> > > > > Adding a "Valve servers only" checkbox (that's checked by default)
> is
> > > > going
> > > > > to hurt enough (and only those communities that are playing by the
> > > rules;
> > > > > cheating communities will just steal *more* traffic from the
> > legitimate
> > > > > communities).
> > > > >
> > > > > It's now all but impossible to try to retain a client who joined
> via
> > > > > Quickplay (and those are the clients we *need* to retain). We can't
> > > show
> > > > > them our website. We can't even allow them to use a menu to jump to
> > > > another
> > > > > one of our servers anymore.
> > > > >
> > > > > Please think about what you're doing. If your intention is to harm
> > the
> > > > good
> > > > > communities, you're doing a fine job at it.
> > > > >
> > > > > Dr. McKay
> > > > > www.doctormckay.com
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