I actually meant the players, might have to include different languages for
motds

Sincerely,
Aaron
On Jan 31, 2014 7:25 PM, "Weasels Lair" <wea...@weaselslair.com> wrote:

> Ironically, my server over there was configured in English.  Of
> course, many of the games (TF2) have multi-language support, as does
> SourceMod I believe.  But, I never really had to or try to customize
> anything in any way to target other languages over there.
>
> Regarding the hosting providers, most of them have English versions of
> their web-sites.  This is especially true of those hosting in Hong
> Kong - presumably due to being a former colony.   Also, many of the
> hosting providers are actually European companies, that just happen to
> have extended their services to that region.  So, those typically have
> multi-language control panels and such, which (as far as I have seen)
> always include English along with whatever that company's primary
> language might be (German, or example).
>
> I never encountered any language difficulties.
>
> On Fri, Jan 31, 2014 at 5:18 PM, Aaron Thompson <rmesc...@gmail.com>
> wrote:
> > Thanks, bro! Will check into this. But...English?
> >
> > Sincerely,
> > Aaron
> > On Jan 31, 2014 7:16 PM, "Weasels Lair" <wea...@weaselslair.com> wrote:
> >
> >> I recently had to shut-down my Asia / Pacific region TF2 server - that
> >> was formerly hosted in Hong Kong.
> >>
> >> I had an issue with my hosting provider - either with their
> >> infrastructure not being able to handle the network traffic, or there
> >> inability to find and clean-out DoS-related endpoints (either sources
> >> or targets) on their network.  In either event, the end-result is that
> >> I am no longer hosting a TF2 server in that region.
> >>
> >> There seem to be TF2 players over there that are under-serviced, and
> >> down-right hungry for non-Vanilla/non-stock TF2 servers.   During most
> >> of the time I had the server running in Hong Kong, it was getting
> >> TWICE as many player-visits as it's North America equivalent.
> >>
> >> So, there seems to be a "supply-and-demand" thing going-on in that
> >> region, where there are lots of players, but few good servers for
> >> them.
> >>
> >> I know there are lots of multi-server game-communities out there on
> >> the Internet(s).  So, what I am suggesting to you, is that you
> >> consider putting-up a TF2 server somewhere in that region.  It would
> >> not necessarily have to be in Hong Kong specifically - just somewhere
> >> in that region.  I had players from ALL over that region - but had the
> >> most "active" return/regular players from Hong Kong, Korea, China,
> >> Taiwan and Japan.
> >>
> >> Apparently (based on what I seen in my HLStatsX:CE pages), I was
> >> attacking players allow-over that region, including:
> >>
> >> 1,977 Players =  Hong Kong
> >> 1,238 Players =  Korea (South - "presumably")
> >> 1,211 Players =  Russian Federation (some of this might be to my N.A.
> >> server)
> >> 347 Players =  China
> >> 276 Players =  Thailand
> >> 237 Players =  Taiwan
> >> 183 Players =  Kazakhstan
> >> 176 Players =  Viet Nam
> >> 138 Players =  Singapore
> >> 124 Players =  Sweden
> >> 90 Players =  Philippines
> >> 89 Players =  Japan
> >> 86 Players =  Macau
> >> 77 Players =  Indonesia
> >> 66 Players =  Malaysia
> >> 57 Players =  Australia
> >> 44 Players =  India
> >> 34 Players =  Mongolia
> >> 12 Players =  Cambodia
> >> 10 Players =  New Zealand
> >>
> >> Anyway, I thought this would be both an opportunity for some community
> >> to expand, and for the players over there (among whom are obviously my
> >> ex-players) to have some decent servers available for them.
> >>
> >>
> >> Take it or leave it as you will, this is all just FYI/suggestion.
> >>
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