Ooops, obviously, I meant 1000 not 100.

On Fri, Feb 7, 2014 at 8:23 PM, Weasels Lair <wea...@weaselslair.com> wrote:
> Just a suggestion, but I just add 100 to whatever port I am running
> SRCDS on.  Seems to work fine.  That also keeps them in a set of port
> ranges that is easy for me to firewall.
>
> Here's my command-lines for 3 TF2 instances as examples:
>
> nice -n 6 ./srcds_run -secure -game tf +port 6301 -steamport 7301 -debug;
> nice -n 6 ./srcds_run -secure -game tf +port 6303 -steamport 7303 -debug;
> nice -n 6 ./srcds_run -secure -game tf +port 6305 -steamport 7305 -debug;
>
> I run each in a separate installation folder, and each has their own
> "autoexec.cfg" file for any other pre-map-load configuration stuff..
>
> On Fri, Feb 7, 2014 at 8:17 PM, Invalid Protocol
> <invalidprotocolvers...@gmail.com> wrote:
>> 26901 ?
>>
>>
>> On Sat, Feb 8, 2014 at 6:17 AM, Chris Oryschak <ch...@oryschak.com> wrote:
>>
>>> Whats the default -steamport so i know what to increment up from for the
>>> other instances?
>>>
>>>
>>> On Fri, Feb 7, 2014 at 10:59 PM, Fletcher Dunn
>>> <fletch...@valvesoftware.com>wrote:
>>>
>>> > The latest TF Linux server has a bug that prevents multiple instances
>>> from
>>> > running at the same time.  The problem is that they are not successfully
>>> > binding to different ports due to the addition of the SO_REUSEADR flag
>>> at a
>>> > low level.
>>> >
>>> > We should be able to ship a fix for this early next week.
>>> >
>>> > In the meantime, a workaround is to pass -steamport on the command line
>>> to
>>> > each instance and assign each instance its own port.
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