Anybody else using 'screen' noticed issues with SRCDS not being reflected when reconnecting to a disconnected 'screen' session?
For example, if I reconnect to a disconnected session running SRCDS for TF2, and I enter the "status" command - the text of the status command is echo'd-back - but none of the output that the status command typically generates. If I do that same test on a disconnected SRCDS session for Counter-Strike:Source, everything works as expected (i.e. it displays users connected and all the usual/expected output). If I do that same test on a 3rd party Source-based game server (Fistful of Frags), everything also operates as expected. If I do that same test on an HLDS-based game running as a disconnected 'screen' session (such as HL1), again everything works as expected. It only seems to be effecting my TF2 dedicated servers for some reason. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux