Nope no offense. Just trying (and failing) to introduce some humor. On Wed, Sep 10, 2014 at 3:46 PM, Ross Bemrose <rbemr...@gmail.com> wrote:
> I'm sorry that me responding to a direct question offended you. > > On 9/10/2014 6:39 PM, Weasels Lair wrote: > >> At the risk of being sarcastic here ... "cool story bro." >> >> On Wed, Sep 10, 2014 at 3:36 PM, Ross Bemrose <rbemr...@gmail.com> wrote: >> >> I was literally supposed to be leaving work when this happened and I've >>> just now arrived home from work. >>> >>> On 9/10/2014 5:48 PM, Matthias "InstantMuffin" Kollek wrote: >>> >>> Powerlord, you could stop wasting your time and actually join the sm irc >>>> where stuff has been figured out already. >>>> >>>> On 10.09.2014 23:42, Ross Bemrose wrote: >>>> >>>> Although I said it's not a MM:S issue on Linux, looking at the >>>>> backtrace >>>>> I'm getting, it probably actually is... since the fault seems to be in >>>>> ProcessVDF and sourcemod.vdf is the only VDF file I have. >>>>> >>>>> On Wed, Sep 10, 2014 at 5:38 PM, epi <ow...@tf.heybey.org> wrote: >>>>> >>>>> Yeah, looks like it's a metamod issue. Removed all references to >>>>> >>>>>> sourcemod in the metamod configuration, and the server still >>>>>> segfaults. >>>>>> >>>>>> On 9/10/2014 5:35 PM, epi wrote: >>>>>> >>>>>> I haven't tested with just metamod, only with both metamod and >>>>>>> sourcemod. Will try with just metamod to see what happens. Guessing >>>>>>> from >>>>>>> what I'm seeing on the lists, looking like the same issue on both >>>>>>> >>>>>>> platforms. >>>>>> >>>>>> On 9/10/2014 5:31 PM, Lambda wrote: >>>>>>> >>>>>>> Looks like the issue is with Metamod, atleast on Windows >>>>>>>> >>>>>>>> 2014-09-10 23:30 GMT+02:00 epi <ow...@tf.heybey.org>: >>>>>>>> >>>>>>>> My server running on CentOS 6 segfaults before the map is loaded >>>>>>>> if >>>>>>>> >>>>>>>>> sourcemod is loaded after this update. It also complains about not >>>>>>>>> finding libcurl. This message disappeared after installing >>>>>>>>> >>>>>>>>> libcurl.i686, >>>>>>>> >>>>>>> but the server still segfaults. >>>>>>> >>>>>>>> On 9/10/2014 5:09 PM, Eric Smith wrote: >>>>>>>>> >>>>>>>>> We've released a mandatory update for TF2. The notes for the >>>>>>>>>> update >>>>>>>>>> >>>>>>>>>> are >>>>>>>>> >>>>>>>> below. The new version number is 2395700. >>>>>>> >>>>>>>> -Eric >>>>>>>>>> >>>>>>>>>> ----------------------------------------- >>>>>>>>>> >>>>>>>>>> - Added taunts to the items that can be uploaded to the Steam >>>>>>>>>> Workshop >>>>>>>>>> - Added new "Taunt" and "Halloween" tags to the Steam Workshop >>>>>>>>>> - Previous entries marked with the "Halloween 2013" tag >>>>>>>>>> will >>>>>>>>>> >>>>>>>>>> automatically be updated to use the new tag in the coming days >>>>>>>>> >>>>>>>>> - Added tournament medals for the ETF2L and RETF2 EE22 >>>>>>>>>> - Client/server performance improvements >>>>>>>>>> - Improved client memory usage by updating weapons to only be >>>>>>>>>> loaded >>>>>>>>>> >>>>>>>>>> on >>>>>>>>> >>>>>>>> demand >>>>>>> >>>>>>>> - Improved edict usage on servers to help eliminate "out of edicts" >>>>>>>>>> >>>>>>>>>> errors during round restarts >>>>>>>>> >>>>>>>>> - Fixed a server crash caused by using the "map" command in the >>>>>>>>>> >>>>>>>>>> console >>>>>>>>> >>>>>>>> while the server is running >>>>>>> >>>>>>>> - Fixed a client crash when switching between windowed-mode and >>>>>>>>>> >>>>>>>>>> fullscreen for Mac OS X and Linux clients >>>>>>>>> >>>>>>>>> - Re-enabled HTML MOTD support for Mac OS X and Linux clients >>>>>>>>>> - Extended the server's "status" command to display edict usage >>>>>>>>>> and >>>>>>>>>> >>>>>>>>>> player/bot counts >>>>>>>>> >>>>>>>>> - status output also includes basic class stats...not >>>>>>>>>> fully >>>>>>>>>> >>>>>>>>>> implemented yet >>>>>>>>> >>>>>>>>> - Fixed custom content not being shown while watching .dem files >>>>>>>>>> that >>>>>>>>>> >>>>>>>>>> were recorded on servers running with sv_pure >>>>>>>>> >>>>>>>>> - Fixed a teleporter exploit that involved players killing >>>>>>>>>> teammates >>>>>>>>>> >>>>>>>>>> via >>>>>>>>> >>>>>>>> telefrag by switching to Spectator >>>>>>> >>>>>>>> - Fixed bad LODs for The Angel of Death coat for the Medic >>>>>>>>>> - Fixed push triggers applying push values twice when lag >>>>>>>>>> compensation >>>>>>>>>> >>>>>>>>>> is being done >>>>>>>>> >>>>>>>>> - Fixed a Hammer crash related to changing entity types for an >>>>>>>>>> >>>>>>>>>> existing >>>>>>>>> >>>>>>>> entity >>>>>>> >>>>>>>> - Fixed Strange flamethrowers not getting kill credit for deflected >>>>>>>>>> >>>>>>>>>> projectiles >>>>>>>>> >>>>>>>>> - Fixed mini-crit and taunt-invite icons being orphaned in the >>>>>>>>>> world >>>>>>>>>> - Fixed the Festive Force-a-Nature using the wrong taunt animation >>>>>>>>>> - Fixed the difficulty value not displaying correctly in the Mann >>>>>>>>>> vs. >>>>>>>>>> >>>>>>>>>> Machine scoreboard >>>>>>>>> >>>>>>>>> - Fixed Mann vs. Machine bots floating in the air when they die >>>>>>>>>> from >>>>>>>>>> >>>>>>>>>> an >>>>>>>>> >>>>>>>> explosion >>>>>>> >>>>>>>> - Fixed the Pyro's clap sounds clipping the voice lines during the >>>>>>>>>> >>>>>>>>>> Party >>>>>>>>> >>>>>>>> Trick taunt >>>>>>> >>>>>>>> - Fixed the Short Circuit creating its firing effects when being >>>>>>>>>> >>>>>>>>>> deployed >>>>>>>>> >>>>>>>> - Fixed Mini-Sentry collision hull being scaled smaller than it >>>>>>> >>>>>>>> should be >>>>>>>>> >>>>>>>> - The Frying Pan can now accept Kills While Explosive Jumping >>>>>>> strange >>>>>>> >>>>>>>> parts >>>>>>>>> >>>>>>>>> - Updated the equip_region for the Mining Light and Lord >>>>>>>>>> Cockswain's >>>>>>>>>> >>>>>>>>>> Novelty Mutton Chops and Pipe >>>>>>>>> >>>>>>>>> - Updated the materials for the Apparition's Aspect and made it >>>>>>>>>> >>>>>>>>>> paintable >>>>>>>>> >>>>>>>> - Updated the Eternaween vote so it cannot be initiated by clients >>>>>>> >>>>>>>> without using the Eternaween >>>>>>>>> >>>>>>>>> - Updated the localization files >>>>>>>>>> - Updated pl_cactuscanyon >>>>>>>>>> - Completed permanent removal of previous stage 2 from the >>>>>>>>>> map >>>>>>>>>> - Removed the rollback hill in stage 2, and adjusted >>>>>>>>>> neighboring >>>>>>>>>> >>>>>>>>>> u-turn >>>>>>>>> >>>>>>>>> - Adjusted the right-hand spawn exit for Blu in stage 2 >>>>>>>>>> - Reworked Sniper window above underpass in stage 2 >>>>>>>>>> - Adjusted spawn times in stage 2 >>>>>>>>>> - Added flatcars to the train in stage 2 >>>>>>>>>> - Blu side path from cart spawn to underpass is now a >>>>>>>>>> drop-down >>>>>>>>>> >>>>>>>>>> in >>>>>>>>> >>>>>>>> stage 2 >>>>>>> >>>>>>>> - Widened a doorway along the cart-path in stage 2 >>>>>>>>>> - Updated rd_asteroid >>>>>>>>>> - Removed spawn advantage for attackers that die in the >>>>>>>>>> enemy >>>>>>>>>> >>>>>>>>>> base >>>>>>>>> >>>>>>>> - Moved health and ammo above the front door stairs further >>>>>>> into >>>>>>> >>>>>>>> the base >>>>>>>>> >>>>>>>>> - Increased bot count. Summed total health and points in >>>>>>>>>> each >>>>>>>>>> >>>>>>>>>> section remains the same. >>>>>>>>> >>>>>>>>> - Power core pickups now give health and ammo to the >>>>>>>>>> collector >>>>>>>>>> - Removed small health kit above cave exit >>>>>>>>>> - Added medium ammo kit in the caves near the medium >>>>>>>>>> health >>>>>>>>>> kit >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>>> archives, >>>>>>>>>> >>>>>>>>>> please visit: >>>>>>>>> >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/ >>>>>>>>>> hlds_linux >>>>>>>>>> >>>>>>>>>> _______________________________________________ >>>>>>>>>> >>>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>>> archives, >>>>>>>>> please visit: >>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> >>>>>>>> please visit: >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> archives, >>>>>> please visit: >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>> >>> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux