Nope no offense.  Just trying (and failing) to introduce some humor.

On Wed, Sep 10, 2014 at 3:46 PM, Ross Bemrose <rbemr...@gmail.com> wrote:

> I'm sorry that me responding to a direct question offended you.
>
> On 9/10/2014 6:39 PM, Weasels Lair wrote:
>
>> At the risk of being sarcastic here ... "cool story bro."
>>
>> On Wed, Sep 10, 2014 at 3:36 PM, Ross Bemrose <rbemr...@gmail.com> wrote:
>>
>>  I was literally supposed to be leaving work when this happened and I've
>>> just now arrived home from work.
>>>
>>> On 9/10/2014 5:48 PM, Matthias "InstantMuffin" Kollek wrote:
>>>
>>>  Powerlord, you could stop wasting your time and actually join the sm irc
>>>> where stuff has been figured out already.
>>>>
>>>> On 10.09.2014 23:42, Ross Bemrose wrote:
>>>>
>>>>  Although I said it's not a MM:S issue on Linux, looking at the
>>>>> backtrace
>>>>> I'm getting, it probably actually is... since the fault seems to be in
>>>>> ProcessVDF and sourcemod.vdf is the only VDF file I have.
>>>>>
>>>>> On Wed, Sep 10, 2014 at 5:38 PM, epi <ow...@tf.heybey.org> wrote:
>>>>>
>>>>>   Yeah, looks like it's a metamod issue. Removed all references to
>>>>>
>>>>>> sourcemod in the metamod configuration, and the server still
>>>>>> segfaults.
>>>>>>
>>>>>> On 9/10/2014 5:35 PM, epi wrote:
>>>>>>
>>>>>>  I haven't tested with just metamod, only with both metamod and
>>>>>>> sourcemod. Will try with just metamod to see what happens. Guessing
>>>>>>> from
>>>>>>> what I'm seeing on the lists, looking like the same issue on both
>>>>>>>
>>>>>>>  platforms.
>>>>>>
>>>>>>  On 9/10/2014 5:31 PM, Lambda wrote:
>>>>>>>
>>>>>>>  Looks like the issue is with Metamod, atleast on Windows
>>>>>>>>
>>>>>>>> 2014-09-10 23:30 GMT+02:00 epi <ow...@tf.heybey.org>:
>>>>>>>>
>>>>>>>>   My server running on CentOS 6 segfaults before the map is loaded
>>>>>>>> if
>>>>>>>>
>>>>>>>>> sourcemod is loaded after this update. It also complains about not
>>>>>>>>> finding libcurl. This message disappeared after installing
>>>>>>>>>
>>>>>>>>>  libcurl.i686,
>>>>>>>>
>>>>>>> but the server still segfaults.
>>>>>>>
>>>>>>>> On 9/10/2014 5:09 PM, Eric Smith wrote:
>>>>>>>>>
>>>>>>>>>  We've released a mandatory update for TF2. The notes for the
>>>>>>>>>> update
>>>>>>>>>>
>>>>>>>>>>  are
>>>>>>>>>
>>>>>>>> below. The new version number is 2395700.
>>>>>>>
>>>>>>>> -Eric
>>>>>>>>>>
>>>>>>>>>> -----------------------------------------
>>>>>>>>>>
>>>>>>>>>> - Added taunts to the items that can be uploaded to the Steam
>>>>>>>>>> Workshop
>>>>>>>>>> - Added new "Taunt" and "Halloween" tags to the Steam Workshop
>>>>>>>>>>         - Previous entries marked with the "Halloween 2013" tag
>>>>>>>>>> will
>>>>>>>>>>
>>>>>>>>>>  automatically be updated to use the new tag in the coming days
>>>>>>>>>
>>>>>>>>>  - Added tournament medals for the ETF2L and RETF2 EE22
>>>>>>>>>> - Client/server performance improvements
>>>>>>>>>> - Improved client memory usage by updating weapons to only be
>>>>>>>>>> loaded
>>>>>>>>>>
>>>>>>>>>>  on
>>>>>>>>>
>>>>>>>> demand
>>>>>>>
>>>>>>>> - Improved edict usage on servers to help eliminate "out of edicts"
>>>>>>>>>>
>>>>>>>>>>  errors during round restarts
>>>>>>>>>
>>>>>>>>>  - Fixed a server crash caused by using the "map" command in the
>>>>>>>>>>
>>>>>>>>>>  console
>>>>>>>>>
>>>>>>>> while the server is running
>>>>>>>
>>>>>>>> - Fixed a client crash when switching between windowed-mode and
>>>>>>>>>>
>>>>>>>>>>  fullscreen for Mac OS X and Linux clients
>>>>>>>>>
>>>>>>>>>  - Re-enabled HTML MOTD support for Mac OS X and Linux clients
>>>>>>>>>> - Extended the server's "status" command to display edict usage
>>>>>>>>>> and
>>>>>>>>>>
>>>>>>>>>>  player/bot counts
>>>>>>>>>
>>>>>>>>>          - status output also includes basic class stats...not
>>>>>>>>>> fully
>>>>>>>>>>
>>>>>>>>>>  implemented yet
>>>>>>>>>
>>>>>>>>>  - Fixed custom content not being shown while watching .dem files
>>>>>>>>>> that
>>>>>>>>>>
>>>>>>>>>>  were recorded on servers running with sv_pure
>>>>>>>>>
>>>>>>>>>  - Fixed a teleporter exploit that involved players killing
>>>>>>>>>> teammates
>>>>>>>>>>
>>>>>>>>>>  via
>>>>>>>>>
>>>>>>>> telefrag by switching to Spectator
>>>>>>>
>>>>>>>> - Fixed bad LODs for The Angel of Death coat for the Medic
>>>>>>>>>> - Fixed push triggers applying push values twice when lag
>>>>>>>>>> compensation
>>>>>>>>>>
>>>>>>>>>>  is being done
>>>>>>>>>
>>>>>>>>>  - Fixed a Hammer crash related to changing entity types for an
>>>>>>>>>>
>>>>>>>>>>  existing
>>>>>>>>>
>>>>>>>> entity
>>>>>>>
>>>>>>>> - Fixed Strange flamethrowers not getting kill credit for deflected
>>>>>>>>>>
>>>>>>>>>>  projectiles
>>>>>>>>>
>>>>>>>>>  - Fixed mini-crit and taunt-invite icons being orphaned in the
>>>>>>>>>> world
>>>>>>>>>> - Fixed the Festive Force-a-Nature using the wrong taunt animation
>>>>>>>>>> - Fixed the difficulty value not displaying correctly in the Mann
>>>>>>>>>> vs.
>>>>>>>>>>
>>>>>>>>>>  Machine scoreboard
>>>>>>>>>
>>>>>>>>>  - Fixed Mann vs. Machine bots floating in the air when they die
>>>>>>>>>> from
>>>>>>>>>>
>>>>>>>>>>  an
>>>>>>>>>
>>>>>>>> explosion
>>>>>>>
>>>>>>>> - Fixed the Pyro's clap sounds clipping the voice lines during the
>>>>>>>>>>
>>>>>>>>>>  Party
>>>>>>>>>
>>>>>>>> Trick taunt
>>>>>>>
>>>>>>>> - Fixed the Short Circuit creating its firing effects when being
>>>>>>>>>>
>>>>>>>>>>  deployed
>>>>>>>>>
>>>>>>>> - Fixed Mini-Sentry collision hull being scaled smaller than it
>>>>>>>
>>>>>>>> should be
>>>>>>>>>
>>>>>>>> - The Frying Pan can now accept Kills While Explosive Jumping
>>>>>>> strange
>>>>>>>
>>>>>>>> parts
>>>>>>>>>
>>>>>>>>>  - Updated the equip_region for the Mining Light and Lord
>>>>>>>>>> Cockswain's
>>>>>>>>>>
>>>>>>>>>>  Novelty Mutton Chops and Pipe
>>>>>>>>>
>>>>>>>>>  - Updated the materials for the Apparition's Aspect and made it
>>>>>>>>>>
>>>>>>>>>>  paintable
>>>>>>>>>
>>>>>>>> - Updated the Eternaween vote so it cannot be initiated by clients
>>>>>>>
>>>>>>>> without using the Eternaween
>>>>>>>>>
>>>>>>>>>  - Updated the localization files
>>>>>>>>>> - Updated pl_cactuscanyon
>>>>>>>>>>         - Completed permanent removal of previous stage 2 from the
>>>>>>>>>> map
>>>>>>>>>>         - Removed the rollback hill in stage 2, and adjusted
>>>>>>>>>> neighboring
>>>>>>>>>>
>>>>>>>>>>  u-turn
>>>>>>>>>
>>>>>>>>>          - Adjusted the right-hand spawn exit for Blu in stage 2
>>>>>>>>>>         - Reworked Sniper window above underpass in stage 2
>>>>>>>>>>         - Adjusted spawn times in stage 2
>>>>>>>>>>         - Added flatcars to the train in stage 2
>>>>>>>>>>         - Blu side path from cart spawn to underpass is now a
>>>>>>>>>> drop-down
>>>>>>>>>>
>>>>>>>>>>  in
>>>>>>>>>
>>>>>>>> stage 2
>>>>>>>
>>>>>>>>         - Widened a doorway along the cart-path in stage 2
>>>>>>>>>> - Updated rd_asteroid
>>>>>>>>>>         - Removed spawn advantage for attackers that die in the
>>>>>>>>>> enemy
>>>>>>>>>>
>>>>>>>>>>  base
>>>>>>>>>
>>>>>>>>         - Moved health and ammo above the front door stairs further
>>>>>>> into
>>>>>>>
>>>>>>>> the base
>>>>>>>>>
>>>>>>>>>          - Increased bot count. Summed total health and points in
>>>>>>>>>> each
>>>>>>>>>>
>>>>>>>>>>  section remains the same.
>>>>>>>>>
>>>>>>>>>          - Power core pickups now give health and ammo to the
>>>>>>>>>> collector
>>>>>>>>>>         - Removed small health kit above cave exit
>>>>>>>>>>         - Added medium ammo kit in the caves near the medium
>>>>>>>>>> health
>>>>>>>>>> kit
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>> archives,
>>>>>>>>>>
>>>>>>>>>>  please visit:
>>>>>>>>>
>>>>>>>>>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/
>>>>>>>>>> hlds_linux
>>>>>>>>>>
>>>>>>>>>>   _______________________________________________
>>>>>>>>>>
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>> archives,
>>>>>>>>> please visit:
>>>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>>>
>>>>>>>>>   _______________________________________________
>>>>>>>>>
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>> archives,
>>>>>>>>
>>>>>>>>  please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>>
>>>>>>>>   _______________________________________________
>>>>>>>>
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>> archives,
>>>>>> please visit:
>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>>>
>>>>>>
>>>>>>
>>>>>  _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>>
>>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>>
>>>  _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to