Same here (meaning working fine on Linux - Debian 64-bit in my case).

On Mon, Oct 20, 2014 at 2:29 PM, big john <brewskii...@gmail.com> wrote:

> Thanks.
>
> Linix is fine btw
> On Oct 20, 2014 5:28 PM, "Eric Smith" <er...@valvesoftware.com> wrote:
>
>>  We’re working on a fix. We should have it soon.
>>
>>
>>
>> -Eric
>>
>>
>>
>>
>>
>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
>> *Sent:* Monday, October 20, 2014 2:25 PM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] Mandatory TF2 update released
>>
>>
>>
>> Darn it - yep, I'm seeing crashes on windows 2008R2 servers.
>>
>>
>>
>> On Mon, Oct 20, 2014 at 5:19 PM, big john <brewskii...@gmail.com> wrote:
>>
>> Windows rc 2008 crashing for anyone else?
>>
>> On Oct 20, 2014 5:11 PM, "Eric Smith" <er...@valvesoftware.com> wrote:
>>
>> We've released a mandatory update for TF2. The notes for the update are
>> below. The new version number is 2450713.
>>
>> -Eric
>>
>> -----------------------------------------
>>
>> - Fixed another exploit that allowed clients to have an out-of-date,
>> corrupt, or modified version of items_game.txt
>> - Fixed clients not downloading *.dx80.vtx, *.dx90.vtx, and *.sw.vtx
>> files from servers running custom content
>> - Fixed sv_pure defaulting to -2 instead of 0
>> - Fixed font issues for Mac clients
>> - Made the Spellbook Magazine a base action slot item for players to
>> equip and use when playing on a server that uses Halloween Spells
>> - Fixed not being able to wear Halloween-restricted cosmetic items on
>> Halloween maps outside of the regular Halloween and Fullmoon events
>> - Halloween spells can now be enabled and controlled on servers via
>> ConVars tf_spells_enabled and tf_player_spell_drop_on_death_rate
>> - Halloween spells can now be enabled by map authors via HolidayEntity by
>> setting the flag HalloweenSetUsingSpells
>>
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>>
>>
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>>
>>
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>>
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