No I don't know how to save tickets.

On Tue, Mar 17, 2015 at 6:58 PM, Ryan Stecker <[email protected]> wrote:
> That looks like a client fuzzing random SteamIDs, did you happen to save
> the ticket in question by any chance?
>
> If there's a legitimate bug here with steamclient not instantly rejecting
> bogus IDs, that should definitely be reported.
>
> Regardless though, whatever you experienced isn't what OP dealt with.
>
> On Tue, Mar 17, 2015 at 8:39 PM, Bottiger <[email protected]> wrote:
>
>> This doesn't look like valid tickets being reused to me.
>>
>> Client 3160 [I:16:229567929] connected to universe 16, but game server
>> [G:1:809] is running in universe 1
>> S3: Client connected with invalid ticket: UserID: c58
>> S3: Client connected with invalid ticket: UserID: c53
>> S3: Client connected with invalid ticket: UserID: c53
>> S3: Client connected with invalid ticket: UserID: c53
>> S3: Client connected with invalid ticket: UserID: c53
>> S3: Client connected with invalid ticket: UserID: c53
>> S3: Client connected with invalid ticket: UserID: c53
>> Client 3155 [I:0:1191841122] connected to universe 0, but game server
>> [G:1:809] is running in universe 1
>> S3: Client connected with invalid ticket: UserID: c53
>> Client "Wololo" connected (72.69.41.145:27005).
>> STEAMAUTH: Client Wololo received failure code 8
>> Dropped Wololo from server (Invalid STEAM UserID Ticket
>> )
>>
>> On Tue, Mar 17, 2015 at 6:30 PM, Ryan Stecker <[email protected]>
>> wrote:
>> >>As you deduced, it is possible to spoof any SteamID you want and play
>> > for a couple of minutes before the server kicks you.
>> >
>> > No, it isn't. Steam authentication tickets are signed by Valve's servers.
>> > You cannot craft a ticket containing any SteamID you want.
>> >
>> > You can, however, subject the server to a replay attack by reusing
>> another
>> > user's authentication ticket. This allows users to play on your server
>> with
>> > whatever SteamID they borrowed for approximately 1-2 minutes until the
>> > Steam server rejects them and the game server kicks them.
>> >
>> > On the original topic, there's nothing invalid about that SteamID in the
>> > OPs post:
>> >
>> > 08:29:18°pm (@VoiDeD) !sid [U:1:96295245]
>> > 08:29:45°pm (idler2) VoiDeD: STEAM_0:1:48147622 / [U:1:96295245] (UInt64
>> =
>> > 76561198056560973, IsValid = True, Universe = Public, Instance = desktop
>> > (1), Type = Individual, AccountID = 96295245)
>> > 08:29:45°pm (idler2) VoiDeD: † (
>> > http://steamcommunity.com/profiles/76561198056560973/) (Last Online =
>> > 3/18/2015 1:11:21 AM, Last Offline = 3/18/2015 1:11:39 AM)
>> >
>> >
>> > On Tue, Mar 17, 2015 at 8:12 PM, Bottiger <[email protected]> wrote:
>> >
>> >> We experienced this several months ago and reported it to Eric Smith
>> >> but have not heard anything from him for a long time so we stopped
>> >> sending him exploits like this.
>> >>
>> >> As you deduced, it is possible to spoof any SteamID you want and play
>> >> for a couple of minutes before the server kicks you.
>> >>
>> >> We tried kicking or freezing people that didn't get verified within 30
>> >> seconds but unfortunately this also happens frequently to normal
>> >> players.
>> >>
>> >>
>> >>
>> >> On Tue, Mar 17, 2015 at 5:59 PM, Weasels Lair <[email protected]>
>> >> wrote:
>> >> > Wondering if any other admin's have seen this.
>> >> >
>> >> > Today I had a player join with a SteamID that I was unable to ban by
>> ID.
>> >> > From SourceMod I kept getting a message about waiting another 30
>> seconds
>> >> > and trying again, because that SteamID was not verified (yet)?
>> >> >
>> >> > In the end, I resorted to fire-walling-off his source IP address for
>> now.
>> >> >
>> >> > When I punched his SteamID3 (which was showing as "[U:1:96295245]")
>> into
>> >> > SteamIDConverter.com, it kept showing "unknown" for their SteamID64,
>> >> > "[U:1:0]" for their SteamID3, and blank for their plain SteamID?
>> >> >
>> >> > So, I am thinking it is a completely bogus/fake/spoofed SteamID.
>> >> >
>> >> > He seemed to be able to play only for a few minutes at a time, before
>> he
>> >> > would get dropped from the server for having an invalid SteamID.
>> >> > Basically, he was in-game long enough to hack (aimbot) and disrupt the
>> >> game
>> >> > (repeatedly).  He was able to just do that over and over, until I just
>> >> > blocked his source IP address all-together.
>> >> > _______________________________________________
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>> >>
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