Just to be sure I understand you, when you try to create a map for EP2, Hammer crashes when you create an item_suit entity in the map? Is this inside the 2D or 3D viewports?
If that's the case, I haven't had this problem myself. The only similar problem I've had is with equipping items through a logic_auto and game_player_equip. I ended up using a trigger_once with a "OnStartTouch" to send the "use" input to the game_player_equip as a work around as using a logic_auto to do so would cause the game to crash. ----- Original Message ---- From: Nathan West <[email protected]> To: Discussion of Half-Life Mapping <[email protected]> Sent: Wednesday, June 3, 2009 7:47:17 PM Subject: Re: [hlmappers] item_suit error Right now it's out of Source SDK on Orange Box, using default settings for Half-Life 2 Episode 2. On Wed, Jun 3, 2009 at 4:26 PM, Brandished <[email protected]> wrote: > > No. Which Hammer? EP1? OB? L4D? > > > ----- Original Message ---- > From: Nathan West <[email protected]> > To: Discussion of Half-Life Mapping <[email protected]> > Sent: Wednesday, June 3, 2009 2:27:33 AM > Subject: [hlmappers] item_suit error > > Does anyone else have the issue where creating an item_suit causes hammer > to > crash? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
