Just to be sure I understand you, when you try to create a map for EP2, Hammer 
crashes when you create an item_suit entity in the map? Is this inside the 2D 
or 3D viewports?

If that's the case, I haven't had this problem myself.  The only similar 
problem I've had is with equipping items through a logic_auto and  
game_player_equip.  I ended up using a trigger_once with a "OnStartTouch" to 
send the "use" input to the game_player_equip as a work around as using a 
logic_auto to do so would cause the game to crash.


----- Original Message ----
From: Nathan West <[email protected]>
To: Discussion of Half-Life Mapping <[email protected]>
Sent: Wednesday, June 3, 2009 7:47:17 PM
Subject: Re: [hlmappers] item_suit error

Right now it's out of Source SDK on Orange Box, using default settings for
Half-Life 2 Episode 2.

On Wed, Jun 3, 2009 at 4:26 PM, Brandished <[email protected]> wrote:

>
> No.  Which Hammer? EP1? OB? L4D?
>
>
> ----- Original Message ----
> From: Nathan West <[email protected]>
> To: Discussion of Half-Life Mapping <[email protected]>
> Sent: Wednesday, June 3, 2009 2:27:33 AM
> Subject: [hlmappers] item_suit error
>
> Does anyone else have the issue where creating an item_suit causes hammer
> to
> crash?
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