It's not possible without coding, as there is no AI in the HL2DM code

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of William Daly
Sent: Monday, 8 June 2009 2:29 PM
To: Discussion of Half-Life Mapping
Subject: Re: [hlmappers] Making npc's work in multiplayer (hl2dm) and making
all players allies.

ok, thanks

On Sun, Jun 7, 2009 at 9:12 PM, Joe W-A <[email protected]> wrote:

> npcs in multiplayer + players are allies = co-op mod. the level design
> would
> be what would make it like survival.
> pretty sure this isn't possible without code.
>
> 2009/6/8 William Daly <[email protected]>
>
> > More like l4d survival
> >
> > On Sun, Jun 7, 2009 at 8:04 PM, Joe W-A <[email protected]> wrote:
> >
> > > So basically a co-op mod?
> > >
> > > 2009/6/8 William Daly <[email protected]>
> > >
> > > > Without scripts, preferably.
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