@Adam: Indeed.

----------------

I took a quick look at the movie (very handy remote debug tool, that
YouTube! :), and it definitely looks like the sky is blooming out completely
to me. I would guess that is *does* have something to do with the way the
HDR is set up, as Saul suggested, and in particular how the HDR skybox is
set up, which is pretty different than a regular skybox.

Not familiar with the stock skybox asset that you are using, but a good way
to test this out would be to set "mat_hdr_level 0" at the console. Does that
make any difference?

If so, then maybe try out the sample HDR skybox that comes with the SDK, and
see if you can get that working.

It's here:

<user>/sourcesdk_content/dod/materialsrc/skybox

I remember having that same problem myself, at one point, but can't for the
life of me remember exactly why it happened. Wish I could be more
assistance. Good luck!

        ->Cameron


-----------------------------------------------

Message: 1
Date: Fri, 05 Mar 2010 08:02:21 -0800
From: "Adam H." <a...@hastings.org>
Subject: Re: [hlmappers] Flashlight Bug - Orange Box Engine

<snip>

Can we get back to solving the poor guy's problem please?







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