I died a little inside... Thanks, - Saul.
On 30 May 2010 23:39, Jake Maheu <j...@jakemaheu.com> wrote: > If I remember correctly, the Mac version of Portal used... I think it was a > type of abstraction where the DX commands were translated into OpenGL > commands. I can't remember where I saw this-- I know it was on the Steam > Forums, though; one of the Valve programmers wrote about it. > > On Sun, May 30, 2010 at 6:28 PM, Saul Rennison <saul.renni...@gmail.com > >wrote: > > > They don't have film they have direct links to traffic control centres > lmao > > > > On Sunday, May 30, 2010, Patrick Shelley <sidest...@gmail.com> wrote: > > > dear god, > > > > > > please let this be true that valve will make games for linux using > > > openGL so i can completly fuck microsoft off and have linux mint 9 on > > > all time. > > > > > > Cheers, me > > > > > > ps. Also, please let the speed camera that just flashed me at 68mph in > > > a 30 zone have no film in. > > > > > > -- > > > Regards, > > > > > > Patrick Shelley > > > > > > www.SideSteal.com > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > > > -- > > > > Thanks, > > - Saul. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers